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reference:server_commands:frequently_used

Frequently used admin commands

If you're running a multiplayer world, here is a list of some key commands you might find particularly useful.

*attach

Format *attach [PLAYER_NAME]
Description Relocates you near to the position of the named player

*bring

Format *bring [PLAYER_NAME]
Description Relocates the named player near to you

*buildetails

Format *buildetails
Description Prints details of the nearest building

*flog

*flog [PLAYER_NAME]
Prints a message in everyone's chat saying that the player was flogged by you.

*gag

*gag [PLAYER_NAME]
Prevents the player from sending any chat messages (Note, they will not be made aware that their chat has been gagged).

*goto

*goto [BUILDING_NAME]
Relocates you to the named building.

*kick

*kick [PLAYER_NAME]
Disconnects the player from the server. (Note they will be able to come back in immediately unless you have used a ban or other method to prevent them returning)

*refreshweap

*refreshweap
Reloads the Data\Weapons.txt file which contains the definition of all weapons used on your world.

*setallvehicles

*setallvehicles [VEHICLE_NUM 1-24]
Sets everyone currently on the world to the specified vehicle num.

*setvehicle

*setvehicle [PLAYER_NAME] [VEHICLE_NUM 1-24]
Sets the player to a specific vehicle (ignoring any restrictions that would normally apply).

*showbill

*showbill [PLAYER_NAME]
Prints key details of the player, including ID, wealth, age, damage etc.

*showitems

*showitems [PLAYER_NAME]
Prints the player's current inventory.

*showsameid

*showsameid [PLAYER_NAME]
Prints details of players who have logged on from the same computer as this player.

*shutdown


Shut down the server.

*stats


Prints details of your world - e.g. Number of players who've visited, number currently alive etc.

*usage

*usage [PLAYER_NAME]
Prints details of how long the player has been active on this world.

*wipe

*wipe [PLAYER_NAME]
Deletes the player's record from the server.

reference/server_commands/frequently_used.txt · Last modified: 2020/02/17 19:08 by mit

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