The Universal is a free online game for Windows PCs.
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Latest version : 0.65.1|
Updated 1st June 2013
Tank Night - Sunday 26th May
by: Mit on May 21st, 05:43pm
On Sunday 26th May, from about 9pm -> Midnight UK time (4pm -> 7pm Eastern) I'll be running a little event to test out some minigame script stuff - and more importantly provide an opportunity to blow each other up in tanks. And etc.
by: Mit on April 4th, 06:35pm
The new client includes a number of bugfixes, some extra information on building displays, some additions to allow more complex scripting on worlds and some for the new introduction world for new players which will be opening shortly. Theres also a pile of new stuff for chapter 5, including Roast Hog and the need for a balanced diet. Check here for more details.
Maps and compasses
by: Mit on April 1st, 11:38am
A new building (Craft Guild) and a new skill (Artisan) have been added to allow production of maps and compasses. Town Mayors can now declare war on other towns (which is mostly symbolic right now ;]). Oh and Fooli has improved the windmill model. More to come later this week.
by: Mit on February 11th, 10:57am
It's now possible for Blacksmiths to make swords. To start off, swordfighting will be in a harmless 'test mode', where you can battle with anyone at will with no consequences. Please let me know (via the forums) if you have any problems with the new interface.
In a little while, once we've fixed and tweaked things a bit, the sword battles will be 'for real' and the town wars system will be activated.
by: Mit on January 13th, 05:07pm
The 'Build Town' skill will be activated tomorrow night (Monday 14th Jan 2013) around 11pm UK Time. (6pm Eastern). Because of the finite amount of land available, each new town will be more expensive to create.. the first one will cost 1000s, the second 2000s, and then it will increase by 2000s for each town created.
New Banking Regulations
by: Mit on January 12th, 08:07pm
There have been changes made to the banking system - Bank owners now have limited control of the gold exchange rate and banks now require a 'Banker' employee to function. New banks can be built but only by the owner of a town, and there can only be 1 bank per town. The 'Build Town' skill will be activated shortly.
by: Mit on December 5th, 04:51am
This update restores the ability to 'Go Home', which allows your character to automatically eat and drink from the Home's stores while you're offline, so you can stay alive a lot longer without logging in. Your character will also now eat and drink from his inventory while you're offline (if they need to).
You may also notice some new work-in-progress displays on the town building - these are under construction and will be enabled in a later version.
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"The Universal is totally unique – we urge you to explore it"
The Universal is constantly changing, with new challenges, storylines, events & achievements throughout the year.
Maybe you'll play for ten minutes every few days just to keep yourself alive... or spend weeks building an empire... or go for an 8 hour session blasting other players to bits. Maybe you'll build your own world.
The Universal has endless variety to keep you coming back week after week.
An ever-changing universe
Themes and storylines that change from month to month.
Different experiences on every planet
A whole galaxy to explore
Online social gameplay
Trading, competition and cooperation between players
Gain skills, experience and achievements
Action and Minigames
Vehicles to drive about in - land, air & sea.
Racing, jetpacks, arcade machines
Fishing, bongos, Ultrakricket!
CTF, robotic laser-firing crows!
Chess, Hornball, Pubs!
Players can customise their own world in the galaxy
Compete on player-run worlds
Build your own world radio station
A never-ending supply of new, downloadable content