Table of Contents
Camera Views
Various settings allow you to control the position, scale and behaviour of the camera when the player is moving around your world.
Main player control camera settings
To be documented
Crow Minigame Camera Settings
*settings → Graphics → Robocrow Camera Mode
Controls the overall camera behaviour in robocrow mode
0 = Topdown '2d' view. Camera height varies according to Crow Scale and the height of the landscape
1 = 3d view.Camera offset at 30 degrees.
2 = 3d view.Camera offset at 30 degrees and rotates with the player (so the crow always points up the screen).
3 = 3d view. Camera is set behind crow and rotates as the crow does.
*settings → Graphics → Crow Scale
Controls the zoom distance of the camera in robocrow mode. Larger numbers move the camera further away. Note that different values for the 'Robocrow Camera Mode' will change the effects of this value.