Double firing in the GameScript.mts?

Forum Archive - from http://theuniversal.net
Locked
onionguy92
Posts: 107
Joined: Sat Dec 02, 2006 10:47 pm
Location: The Northern State of the Continental US

Double firing in the GameScript.mts?

Post by onionguy92 »

Alright, I know this is possible because I've seen it on other worlds and my gamescript originally had a weapon using this. How does one configure a weapon to fire two rounds simultaneously side-by-side? For example, Zoric's crows had double firing. I would check my original weapons script, but I don't have it anymore. :?
User avatar
fhko
VIP
VIP
Posts: 930
Joined: Sun Mar 27, 2005 10:38 pm
Location: As I awake I find myself in a strange new place.

Post by fhko »

Code: Select all

Dual shots
Fire=DualAim
Spread=350
Then the rest should be as normal settings...
onionguy92
Posts: 107
Joined: Sat Dec 02, 2006 10:47 pm
Location: The Northern State of the Continental US

Post by onionguy92 »

k, thanks.
Locked