Double firing in the GameScript.mts?
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Double firing in the GameScript.mts?
Alright, I know this is possible because I've seen it on other worlds and my gamescript originally had a weapon using this. How does one configure a weapon to fire two rounds simultaneously side-by-side? For example, Zoric's crows had double firing. I would check my original weapons script, but I don't have it anymore.
- fhko
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Code: Select all
Dual shots
Fire=DualAim
Spread=350
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- Posts: 107
- Joined: Sat Dec 02, 2006 10:47 pm
- Location: The Northern State of the Continental US