horizon or no horizon, that is the question

Forum Archive - from http://theuniversal.net
Locked
User avatar
flametard
Posts: 1245
Joined: Sun Apr 01, 2007 2:05 am
Location: Join NR! faction name: 'NR new recruits' password: 'Truth'
Contact:

horizon or no horizon, that is the question

Post by flametard »

I stopped by zoric and had a nice walk on the beach. it looked like this:
Image

then i went back to my planet in my client and noticed the beach looks different when i go to the edge of the world.
Image

as you can see, i made a sky texture as a workaround to create something that looks like a horizon. but now that i see that the planet's water is already supposed to stretch off into the horizon, i decided to come here to ask what i was doing wrong, if anything.
User avatar
flametard
Posts: 1245
Joined: Sun Apr 01, 2007 2:05 am
Location: Join NR! faction name: 'NR new recruits' password: 'Truth'
Contact:

Post by flametard »

heres 1 more veiw
Image


is this normal if i'm not connected to the galaxy yet?
User avatar
matthew
Game OP
Game OP
Posts: 329
Joined: Thu Oct 09, 2003 5:35 am
Location: Evansville,IN

Post by matthew »

its your map you need to raise the water lvl some or make the height map darker around the water
User avatar
zaroba
World Owner
World Owner
Posts: 7257
Joined: Fri Oct 10, 2003 11:06 pm
Location: Hereford, PA
Contact:

Post by zaroba »

water level on zoric is 80
try that and see if it works
User avatar
flametard
Posts: 1245
Joined: Sun Apr 01, 2007 2:05 am
Location: Join NR! faction name: 'NR new recruits' password: 'Truth'
Contact:

Post by flametard »

I tried messing with the water level and it didnt help. i uninstalled and reinstalled to see if my default worked and it doesnt, guess its something to do with my computer?
Image
User avatar
flametard
Posts: 1245
Joined: Sun Apr 01, 2007 2:05 am
Location: Join NR! faction name: 'NR new recruits' password: 'Truth'
Contact:

Post by flametard »

I just realised, the seafloor on zoric repeats into the horizon, too. its the same on most playable planets, you get to the end of the ocean and theres more ocean. i realized my floor stops repeating where my ocean stops. I cant connect yet cause im behind a router, could that be the problem?
User avatar
zaroba
World Owner
World Owner
Posts: 7257
Joined: Fri Oct 10, 2003 11:06 pm
Location: Hereford, PA
Contact:

Post by zaroba »

nah, wether or not a world can connect has nothing to do with how it appears.
User avatar
Mit
Staff
Staff
Posts: 3551
Joined: Sun Sep 21, 2003 10:14 pm
Location: Unknown

Post by Mit »

the lack of horizon is happening coz you're using *settings -> Landscape -> Culling Mode 1.
This is a different type of landscape renderer, that is generally better (it generates and uses low LOD versions of the distant landscape so the player can see more distant features) but currently lacks the ability to render anything outside the 256x256 region of your world. This'll be fixed at some point soon. ish.

Culling mode 0 has the advantage of being able to draw the surrounding sea, but is otherwise a less clever system - which sometimes results in artifacts such as individual tiles being missing from the edges or distant parts of the scene.
User avatar
flametard
Posts: 1245
Joined: Sun Apr 01, 2007 2:05 am
Location: Join NR! faction name: 'NR new recruits' password: 'Truth'
Contact:

Post by flametard »

thank you!
Locked