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world_setup:game_features:tasks

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world_setup:game_features:tasks [2023/07/12 15:48] mitworld_setup:game_features:tasks [2023/07/12 16:08] (current) – [Example task process] mit
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 ===== Example task process ===== ===== Example task process =====
 To implement the tree 'building' example given above : To implement the tree 'building' example given above :
-  * Unordered List ItemUsing the building editor, create the building as a 'Scripted-NoWindow' type. For the purposes of the example we'll say its building type 10.+  * Using the building editor, create the building as a 'Scripted-NoWindow' type. For the purposes of the example we'll say its building type 10.
   * Implement the building access script as shown:   * Implement the building access script as shown:
 <code> <code>
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 ==== *docombitask ==== ==== *docombitask ====
 +^ Format | *docombitask [PLAYER_NAME] [ITEM1] [ITEM2] [ITEM3] |
 +^ Description | Activates the task display for the specified player with relation to the specified item numbers |
 +^ Example | ''*docombitask %PLAYER% $item1 $item2 $item3'' |
 +
  
 Combi tasks also make use of the system values : \\ Combi tasks also make use of the system values : \\
world_setup/game_features/tasks.1689194895.txt.gz · Last modified: 2023/07/12 15:48 by mit

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