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reference:server_commands:full_command_list

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reference:server_commands:full_command_list [2020/03/14 18:10] mitreference:server_commands:full_command_list [2023/05/04 13:22] (current) – [*buildingspecialevent] mit
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 ==== *buildingspecialevent ==== ==== *buildingspecialevent ====
 ''*buildingspecialevent [BUILDING_NUM] [MODE] [PARAM]''\\ ''*buildingspecialevent [BUILDING_NUM] [MODE] [PARAM]''\\
-This command allows special event statuses to be applied to a particular 'building'. Currently these special events are there to provide the Bongochimp events on the central atractor worlds : +This command allows special event statuses to be applied to a particular 'building'. Currently these special events are there mainly to provide the Bongochimp events on the staff atractor worlds :\\ 
-Mode 1 = Building descends from orbit +Mode 1 = Building descends from orbit\\ 
-Mode 2 = Building ascends to orbit +Mode 2 = Building ascends to orbit\\ 
-Mode 3 = Bongowheel sequence is activated+Mode 3 = Bongowheel sequence is activated\\ 
 +Mode 4 = Text is printed above building 
 +Mode 5 = Text is printed above building 
 +Mode 6 = Text is printed above building 
 +Mode 7 = Building model plays animation "Gesture 1" (assuming the building model includes the animation) (for the number of seconds specified by PARAM)\\ 
 +Mode 8 = Building is hidden temporarily (For the number of seconds specified by PARAM)\\ 
  
  
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 ''*onscreentimer [player],[type],[seconds]''\\ ''*onscreentimer [player],[type],[seconds]''\\
 Displays an onscreen timer for the named player for the specified time \\ Displays an onscreen timer for the named player for the specified time \\
 +Type = 0, is a countdown from [seconds]\\
 +Type = 1 counts up from zero (and disappears after [seconds])
 +
 +
 +
 ==== *osdclosewindow====  ==== *osdclosewindow==== 
 ''*osdclosewindow [PLAYER] [PARAM]'' \\ ''*osdclosewindow [PLAYER] [PARAM]'' \\
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 ==== *resetallplayervars==== ==== *resetallplayervars====
  Resets all the script PlayerVars to 0 for all players registered on the world \\  Resets all the script PlayerVars to 0 for all players registered on the world \\
 +
 +==== *resetallstaticflags====
 +Resets all static / 'crow' flags back to neutral\\
 +
 +
 ==== *resetalltribes==== ==== *resetalltribes====
  Clears the tribe for all players (not just those online) \\  Clears the tribe for all players (not just those online) \\
reference/server_commands/full_command_list.1584227428.txt.gz · Last modified: 2020/03/14 18:10 by mit

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