A couple of bugs that really need fixing

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targ42
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Joined: Mon Dec 02, 2013 5:37 pm

A couple of bugs that really need fixing

Post by targ42 »

Software:Universal Client
Version Number:65.5
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Location
Xebec Alpha
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Description:
The first bug involves person to person trading. I am assuming it is still an issue because of the other 2nd issue I will be mentioning.

If you have 16 different items (20 in the case of buildings) and you try to add another item by accident the item does not move to from where you took it to where you are putting it. That would be fine, though a warning would be nice. Problem is when you relog the item(s) disappear all together.

This has been a problem for quite a long time and really needs to get fixed. Coding things so you are given a warning and objects are just put back where they came from really would make things much better.

2nd bug has to do with building supply limits. For some odd reason you can only add 10 sand in the building that makes bottles and scientific glassware. The stock limit is 40 sand. You can also only add 4 boulders at a time to the buildings that makes stone. There may be other buildings as well. These are the two that know are not working properly.


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targ42
Posts: 22
Joined: Mon Dec 02, 2013 5:37 pm

Post by targ42 »

Don't want to be a nuisance but, is there some reason my bug report didn't even get reviewed?
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zaroba
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Post by zaroba »

mit doesn't check and update every day :p
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cortez72
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Post by cortez72 »

Those bugs happens on Xebec alpha,Stimutacs world. Stim should be the one who will fix them if they happening due scripting errors. Or he could ask someone to check his scripts.
I belive Mit would review bugs if something points that they are happening because of engine error.
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Mit
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Post by Mit »

the building supply limits have been fixed now. Both these are covered in other bug reports, so resolving this one for now.
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