wat
- morbydvisns
- Posts: 1889
- Joined: Sun Jan 30, 2005 12:51 am
wat
Last edited by morbydvisns on Sun Jun 17, 2012 5:57 pm, edited 2 times in total.
- morbydvisns
- Posts: 1889
- Joined: Sun Jan 30, 2005 12:51 am
- morbydvisns
- Posts: 1889
- Joined: Sun Jan 30, 2005 12:51 am
Code: Select all
Event("&Command","num")
{
$wat = sysPlayerInventory(“BigBoots”)
$nucCount = sysPlayerInventory("BigBoots")
*say %player% has $wat BigBoots
*say %player% has $nucCount BigBoots
}
Edit - i retyped the first line and it started magically working properly. funky.
so i copy and pasted that one to my building script above and it went ok now. I've re-typed that part a half a dozen times yesterday and this is the first to get positive results. Especially odd considering all i did was grant and ungrant items to get the changes, consistently.
Ah well.. I'll keep an eye out for this for sure. First I've seen proper syntax not work right but uno how that goes =)
- morbydvisns
- Posts: 1889
- Joined: Sun Jan 30, 2005 12:51 am
I'll check into that.... it's so small on my screen i couldnt see that until i zoomed in a bit. I did notice a diff. between yours in the farm example and mine a cpl weeks ago but did a copypasta test then and they both worked fine. Ah well. I'll add that to myh list of unexplainables.. Just below random *say lines out my script popping up once in a great while and America electing a Kenya born president.