New Items/Materials/Skills

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Nigel667
Posts: 8
Joined: Sun Mar 11, 2012 10:21 pm

New Items/Materials/Skills

Post by Nigel667 »

I didn't see a generalised thread on this, so I thought I'd throw out a few ideas for items and materials, and would of course welcome other members to post their own suggestions as well.


Basic items:

Yarn = Axe + Twigs
Arrowhead = Stone + Axe
Charcoal - Wood + Fire


Tools:

Fishing Rod = Yarn + Twigs (allows you to catch raw fish)
Spear =Twigs + Arrowhead (basic hunting tool. Lower rate of catching fish, and also a basic weapon)
Ember = Charcoal + Fire (Behaves like fire, but can be used multiple times)


Skills:

Cooking - Gaining by combining meat/fish with fire, which results in burned meat/fish until learned
Fishing - Causes Fishing Rod to catch larger fish, which satisfy more hunger
Foraging - Increases the rate that bushes regenerate nuts & berries
Scout - Increases walking speed slightly
Thedabs
Posts: 145
Joined: Thu Feb 15, 2007 6:30 pm

Post by Thedabs »

I second these ideas
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