0.1.28 Updates

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Mit
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0.1.28 Updates

Post by Mit »

Heres the pretty much full list of whats new since the last public vers...

New items.. when you possess these items :
Biosuit - you cannot lose health thru starvation or thirst.
Liquisuit - your thirst won't go up
NutriSuit - your hunger won't go up
NeedsSuit - Neither hunger or thirst will go up
Armour2 - Doubles your armour
Armour4 - Quadruples your armour
DivingSuit - Means you will not suffer water damage when underwater
ScubaGear - The water damage is reduced.
Tires - Makes your vehicle handle better
4 types of Turbo - Make your vehicle faster
Also theres a bunch of new 'book' items that'll link to text files on the server. Selecting the item downloads the text file and displays it on screen.
(Note actual item names may differ on worlds)

Tidied the census screen (removed unused buttons) and added 3 new info screens to give a beginners guide, a command ref, and an island specific 'background' text. Each is accessible via shift + f3, shift + f4, shift + f5 respectively.
Updates for the textbox control so it automatically formats text nicely and creates a scrollbar when necessary

"Set min invest limit" on investment menu of buildings you own. This value can be used to control how much your building spends on supplies on production and helps ensure there is always enough in your building to pay wages. Set it to 100s for instance, and when the investment drops below 100s, ppl will no longer be able to sell supplies to your building - but wages will still be paid till it runs out completely.

Stopped wildlife ai type 1 reacting violently to ppl crowing, and added an AI type 3 for slightly vicious killer sheep
Fix for some 'infinite' weapons
Fix for building sales sometimes not updating the sellers wealth
When a player buys his first skill, a msg is displayed indicating that further skills will cost more and take longer to learn
Extra animations available (gesture 2 on shift + tab, gesture 3 occasionally instead of bored - requires models that include these animations)
Animated turrets now possible
Player list setting to display crow kills n deaths
Made small mode a lil smaller
Option to prevent ppl speccing other teams
Settings for waves in the sea
Extra lighting modes for darker/lighter landscapes
Some fixes for ultrakricket
10 new landscape rendering modes (using blended detail maps etc.)
Extra options for islands with an automatic map reset after a specified time
New fixed reward options for giving a cash prize when a player reaches a certain number of kills
Evileye weapons fixed
Hopefully a fix for a fullscreen -> small on certain systems (particularly those using DirectX 9)

Galaxy Client specifc stuff..
Partial fix for galaxy connect failing sometimes
New world connection and landing sequence
Point drive button on system map
'Cutscenes' for launching and docking with space stations and for landing on planets
Worlds wont allow exchanges unless the galaxy connection is active

(Oh and maybe a few weird graphical crashes (particularly after relogging a few times) that i'll try to fix up soon :] )
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