feature request

Forum Archive - from http://theuniversal.net
Locked
User avatar
smithy953!
Posts: 425
Joined: Wed Apr 12, 2006 5:51 pm
Location: let me get a map... im in leicestershire UK
Contact:

feature request

Post by smithy953! »

atm its not possible to fly from one system to another, so can we have hyperspace drives, basicly my idea is a drive that will take u to a system next to the one your in, but without the cost of uridium, however it should take a while to get their, just a ack up for traders realy so that if your out of fuel u can still make it to another system or even to your destination...... itll just take a little longer........................... u could even use the same graphics for the stardrive............. just change it to blue or somthing





p,s, how do i gt the special access to post in feature request fourms???
User avatar
lucifer1101
Posts: 369
Joined: Mon Aug 07, 2006 12:48 pm
Contact:

Post by lucifer1101 »

that would help alot. and i would also like to be able to post in the feature request forum.
User avatar
smithy953!
Posts: 425
Joined: Wed Apr 12, 2006 5:51 pm
Location: let me get a map... im in leicestershire UK
Contact:

Post by smithy953! »

lucifer nice bqathtub movies : ) :D
User avatar
Theros_12
Posts: 156
Joined: Mon Nov 13, 2006 4:53 am
Location: USA

Post by Theros_12 »

This is a really good idea smithy. Nice thinking :)
User avatar
Fooli
Staff
Staff
Posts: 1957
Joined: Sun Oct 05, 2003 2:38 pm
Location: Mars

Post by Fooli »

Erm... the whole point of stardrives and uridium is that you have to manage your fuel carefully so you don't get stuck :)

f
User avatar
killkill
Posts: 199
Joined: Sat Jan 20, 2007 10:32 pm
Location: trying to buy shields... too bad pirates wont let any1...

Post by killkill »

Fooli wrote:Erm... the whole point of stardrives and uridium is that you have to manage your fuel carefully so you don't get stuck :)
but it would be a good alternate if u screw up the managing part... not that this would affect me much.
User avatar
VDZ
Posts: 1205
Joined: Wed Apr 07, 2004 11:32 am
Location: Netherlands

Post by VDZ »

Isn't this what mining is for?
User avatar
smithy953!
Posts: 425
Joined: Wed Apr 12, 2006 5:51 pm
Location: let me get a map... im in leicestershire UK
Contact:

Post by smithy953! »

yeah but mining is long and tedious plus ive encounted systems with no astroids and no fuel in the stations, this way is all round a better idea and will encourage people to play in space and explore, their could be a limit to how many times you can use it, or a lock like u can only use it if you are out of uridium.



plus its realy cool and more scifi-ish hmmmmmmmm wonder if you can get a ship like the orion or the deadleus from stargate too................... I AM NOT AN GATIE honest :roll:
User avatar
lucifer1101
Posts: 369
Joined: Mon Aug 07, 2006 12:48 pm
Contact:

Post by lucifer1101 »

or maybe u could go to a station and got click a button that teleports you to the closest sysetem but it has a trave time of like 18-36 hrs depending on the distance
User avatar
Fooli
Staff
Staff
Posts: 1957
Joined: Sun Oct 05, 2003 2:38 pm
Location: Mars

Post by Fooli »

I must say, I don't see the point of any of this. Manage your fuel carefully. If you run out, you can mine for it. If you don't have a mining kit, you can dump your cargo and use your infimp or fipro to get back to civlisation. If that means losing valuable cargo, tough - you should have paid more attention to your fuel requirements. It's a game: there has to be some risk, something to lose, otherwise what's the point ;)
f
User avatar
lucifer1101
Posts: 369
Joined: Mon Aug 07, 2006 12:48 pm
Contact:

Post by lucifer1101 »

fair enough
Locked