Universal Underfire / Future Ideas

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Eladirach
Posts: 1
Joined: Wed Dec 13, 2006 9:41 pm

Universal Underfire / Future Ideas

Post by Eladirach »

As I proceed upon viewing the useless and pointless material on the forums, such as this post:

http://theuniversal.net/forum/viewtopic.php?t=4783

This Post:

http://theuniversal.net/forum/viewtopic.php?t=3946

And Even Posts That Are Deleted:

http://theuniversal.net/forum/viewtopic.php?t=4668

Material That Is In The Wrong Place:

http://theuniversal.net/forum/viewtopic.php?t=4644

And many more that I can mention that I won't because It would take too long.

As I glance across these posts, I just have the thought that some people don't know when to shut their yaps.

Anyway
A thought has come to my mind that is quite intriguing.

We have the World Builders, the Staff, the Sysop, the cool game, the forums but there is many things we don't have...

Of course, we can't have everything just yet, but in the realistic mind, I believe that, despite the differences of a veteran player to a new player, as an American player to a British Player, we all have the same mind of the game.

This is what inspired me for the idea of possibly embedding into the game a new system, a freelance system of paying other players not through jobs, but by user created missions.

The idea is, A player mission-creation system. This would indeed give the game a powerful shift toward the future.

Though it would take time to make such a system, I believe it would be well worth the time, and beneficial to every player out there.[/url]
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Fooli
Staff
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Location: Mars

Post by Fooli »

A long post to get to an idea, you'll be pleased to learn, that is already on the long-term to-do list. I'm not entirely sure how it'd be implemented but yes, I believe the plan is to encourage that kind of player-to-player interaction: having people act as wingmen to escort valuable cargo haulage, people paying people to do hits on other people, maybe even people funding trade runs that haulers do for pay while the capital provider takes a cut... all that.

f
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zaroba
World Owner
World Owner
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Location: Hereford, PA
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Post by zaroba »

paying people to do hits can be done.
i remember back on the apocilipseland 2 world when i first started playing, me and another guy (named calren) were somewhat a team of hitmen. people would pay us to blow up other players a few times or until they died.
NooB
Posts: 145
Joined: Tue Oct 25, 2005 3:09 pm
Location: Where ever your not :)

Post by NooB »

Would be fun id Admit and wow one of those links has my comment on there :o
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