Page 1 of 1

Model Requests

Posted: Mon May 08, 2006 2:19 am
by NightShinya
I am requesting a bunch, ok a lot, of models and custom sprites.
I need these Models, dont expect it to be easy! Here you go:

Soldiers, 2 Models /w Textures: (EDITED)
Sniper (Detailed Camo and Sniper Rifle, Allied/Japanese Unit, See Future soldiers in Library),
Bazooka Unit (standard Camo with Bazooka, Allied/Japanese Unit, See Future soldiers in Library).

Ground Vehicles, 2 Models /w Textures: (EDITED)
Mammoth Tank (Larger than Abrams with twin barrels and Detail Camo, another Turret),
APC (Detailed Camo, mechine gun as the turret).

Sea Vehicles, 2 Models /w Textures: (EDITED)
Aegis (SAM site as the turret http://www.defenseindustrydaily.com/ima ... ate_lg.jpg),
Battleship (Cannons as the turret http://www.bb62museum.org/images/bb62atpearl.jpg),

Air Vehicles, 3 Models /w Textures: (EDITED)
Black Hawk (http://www.globalsecurity.org/military/ ... lehawk.jpg),
MiG (http://www.militarypower.com.br/avi-Mig29-01.jpg),
F-15 (http://public.andrews.amc.af.mil/jsoh/i ... _large.jpg),

Buildings and Turrets, 4 Models /w Textures: (EDITED)
Tent (Detailed Camo, simple enough),
Barracks (Sand on it, Camo),
Pillbox (Cement with Sandbags and a mechinegun),
SAM site (http://projectraptor.gamemod.net/Renders/Tech%20SAM.jpg),

Whew I got all that down, I hope you enjoy making them, and playing my world with all these excellent models 8) Hope to see you soon!

EDIT> Much smallER, nice huh? (I forgot the ER at the end of small, stupid shinya stupid!)

Posted: Mon May 08, 2006 5:14 am
by kb32a
Are you serious :o ...That would take 3 years to complete...You might want to take a look at the model library on this site and on tuwr...Might find some stuff....I think I've seen subs, factories, ground vehicles,tents,dune buggy, around....Also a nice hovercraft that comes with the unreg world download....








kb

Posted: Mon May 08, 2006 6:01 am
by NightShinya
I guess so... I'll just get different models from the library, If you make any they will be extremely appreciated, thanks again!

Posted: Mon May 08, 2006 10:52 am
by Minku
Hmm... I suggest the tanks be done ASAP, then the air craft... then ships.

Just to give more models for war worlds.. we need more tanks damnit.

EDITED

Posted: Tue May 09, 2006 11:46 pm
by NightShinya
Sry for making 2 topics, I did not know where the topic went, anyway getting to the point!

I dont need even half of that stuff, I've been able to get vehicles from places and so I edited it, if someone could be kind enough to make some I will add you too the God-Squad (Super Special God Aircraft flying squardron) :lol:

Posted: Wed May 10, 2006 1:59 pm
by Fooli
Minku wrote:we need more tanks damnit.
Agreed. However they're a pain in the neck from an artsy creative modelling type perspective, because of the way turrets work. I can't make it so you have a gun barrel attached to the end of the main turret, and have that gun elevate properly.

At the moment you can have static gun barrels on a rotating base (so I could in theory make something that looks like an M1 or whatever, but you won't be able to see your gun elevation in third person or on other tanks - bit of a gameplay issue)

Or, you can have full 360 degree rotating turret action, but the gun barrel has to be attached to the middle of the main turret. Which makes it a bit difficult to create a tank that looks anything like you'd expect.

Mainly though I'm up to my ears in marketing synergy and have No Time :/
f

Posted: Wed May 10, 2006 6:59 pm
by NightShinya
Ok... what about a different tank design? like a mammoth tank with a mechine gun at the front/side of the rotating turret? (http://www.cnc-source.com/content/ren/b ... di4tnk.jpg), I dont think it will work because there are 2 barrels on the turret, you would have to make 2 types of weapons, the left shell and the right shell. How would you make a tank fire one weapon then the next while using the same button?

Lord of Osean, Shinya

Posted: Mon Jun 05, 2006 8:24 pm
by zaroba
that would be somewhat possible, with the lack of animation as fooli mentioned though.
vehicles CAN shoot 2 different types of weapons, but not from different places yet afaik.

if you were to set the weapon firing point as one turrent (like the right one), then make a copy of that weapon model and add another to the left of it, you'd have a double missile and could give it double the damage of the single missile. then you could shoot a single missile or a double missile and have the tank look like it's shooting out of both barrels at once. to make the ammo somewhat realistic, on the world you could have a building that takes 2 single rocket ammo and makes 1 double rocket ammo. then the double rocket would in a way use 2 single rockets.