Text display is messed up... (Fixed in 0.47.9a )

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velocityGFX
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Text display is messed up... (Fixed in 0.47.9a )

Post by velocityGFX »

http://img343.imageshack.us/img343/862/wtf6dv.png
http://img343.imageshack.us/img343/6193/wtf27xt.png

Luckily I still have the 0.46.3 install and the 0.46.6 beta patch, so I'll use those until this is fixed.
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Post by Kirby »

Seems fine to me.
As far as I've seen (or maybe I just didn't notice it) is that The Universal had a Graphical update so maybe check if you have the latest graphic card drivers?

Might be a Direct X issue...'unno..
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Post by velocityGFX »

Kirby wrote:Seems fine to me.
As far as I've seen (or maybe I just didn't notice it) is that The Universal had a Graphical update so maybe check if you have the latest graphic card drivers?

Might be a Direct X issue...'unno..
My graphics card drivers are completely up to date, and I have DirectX 9.0c.

By the way, I'm talking about how most of the text is unreadable.
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Post by Mit »

looks like the game is referencing some old files to me.. all the new fonts were included in the patch.. are you sure you extracted the whole zip, including the subfolders?

Might be worth trying the full install again if you havent already..

If theres still a problem, please recheck that the install path and the working directory of any shortcuts you have match up - scrag had a problem t'other day because he was updating Program Files/TheUniversal but his desktop shortcut was pointing to an old folder (Program Files/universal)..
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Post by velocityGFX »

Mit wrote:looks like the game is referencing some old files to me.. all the new fonts were included in the patch.. are you sure you extracted the whole zip, including the subfolders?

Might be worth trying the full install again if you havent already..

If theres still a problem, please recheck that the install path and the working directory of any shortcuts you have match up - scrag had a problem t'other day because he was updating Program Files/TheUniversal but his desktop shortcut was pointing to an old folder (Program Files/universal)..
I didn't use the patch, just a full install after uninstalling the old version and deleting its folder in C:\Program Files which is what I do for every program or game, even if I don't need to.
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Post by Kirby »

I know this from experince that uninstalling the universal doesn't complety uninstall everything in that folder. Why? Cause the installer just refers to the files it installed,not the things you download on other worlds. Maybe tractor.cfx too and some others...

Try this: Uninstall,go to Program Files->TheUniversal and delete that folder complety (and any other with the name "The Universal") then re-install.

If this doesn't work then it be that full installer there...
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Post by velocityGFX »

Kirby wrote:I know this from experince that uninstalling the universal doesn't complety uninstall everything in that folder. Why? Cause the installer just refers to the files it installed,not the things you download on other worlds. Maybe tractor.cfx too and some others...

Try this: Uninstall,go to Program Files->TheUniversal and delete that folder complety (and any other with the name "The Universal") then re-install.

If this doesn't work then it be that full installer there...
That's exactly what I said I did in my post above yours.
FinalSoul wrote:
Mit wrote:looks like the game is referencing some old files to me.. all the new fonts were included in the patch.. are you sure you extracted the whole zip, including the subfolders?

Might be worth trying the full install again if you havent already..

If theres still a problem, please recheck that the install path and the working directory of any shortcuts you have match up - scrag had a problem t'other day because he was updating Program Files/TheUniversal but his desktop shortcut was pointing to an old folder (Program Files/universal)..
I didn't use the patch, just a full install after uninstalling the old version and deleting its folder in C:\Program Files which is what I do for every program or game, even if I don't need to.
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Post by Kirby »

Not the Installer. Try this: Go to Start->Run and type in dxdiag and go through the tests. Direct-X problem methinks..since you said your graphic card drivers and direct x are up to date...
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Post by Mit »

mm. yeh.. im a bit stumped on that one really..
tho the fonts have changed for this vers, the actual rendering code hasnt changed at all.. if its a completely clean install then i cant think of any reason why it would be any different from the previous versions.

mmmm........ time to put my confused cap on and hope for a moment of enlightenment....
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Post by Mit »

actuallly... lookin again at that 2nd pic i notice your top left icons are fecked up too. Has that always been the way or is that somethin new with this vers?
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Post by velocityGFX »

Here it is:
http://cluster-network.com/DxDiag.txt

I'm hoping you find something wrong, because then it can be fixed... hopefully. It will suck if I can never use a version newer than 0.46.6.
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Post by theseer »

i remember someone [might have been finalsoul] posting a screenie here or on sabrada.com about his icons being wacked out.. this was a whiiille ago.
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Post by velocityGFX »

theseer wrote:i remember someone [might have been finalsoul] posting a screenie here or on sabrada.com about his icons being wacked out.. this was a whiiille ago.
Yes, that was me.
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Post by velocityGFX »

ATTENTION! The text in The Universal version 0.47.0 now works perfectly for me, and I can even see the real icons in the top left corner! :D I saw the icons on my version 0.46.6, was about to make a post about it, and then I started to think that, since the icons worked, that the text in version 0.47.0 might, but I was doubtful. Well, to my surprise, I was right. The part I'm stumped about is, how does it work now when it didn't before? Even after I ran the DxDiag, I couldn't see the icons. I had just started the uninstall of Microsoft Visual Studio 6.0 Enterprise edition. I opened The Universal, connected to Sabrada, and after staring for a while at the screen I noticed the icons. They weren't the real ones before I started that uninstall, or I would've noticed it when I was playing The Universal earlier.
Mit wrote:actuallly... lookin again at that 2nd pic i notice your top left icons are fecked up too. Has that always been the way or is that somethin new with this vers?
They were always like that and I never knew they didn't look right, until one day I saw a screenshot from someone else, and that's when I made a topic about it. You should remember since you posted in it. :P

http://theuniversal.net/forum/viewtopic.php?t=2734

On that topic the link to my screenshot is broken, because I deleted it a while back. By the way, I never noticed that second post you made which is why I just replied to it.
Mit wrote:mm. yeh.. im a bit stumped on that one really..
tho the fonts have changed for this vers, the actual rendering code hasnt changed at all.. if its a completely clean install then i cant think of any reason why it would be any different from the previous versions.

mmmm........ time to put my confused cap on and hope for a moment of enlightenment....
Thanks to Mit's lucky confused cap, I can now use version 0.47.0.

EDIT! The text and the icons are screwed up again now. :x It worked for a while, even when I closed the game and opened it again it still worked. I don't get it.

Back to version 0.46.6 I go... hopefully not permanently. Don't worry about it, because my onboard S3 Graphics ProSavageDDR card is unsupported by most games I play. I'll most likely need to buy a new card.
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Post by coolio »

Can anyone give a link for the v0.46.6 please
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Post by theseer »

well as stated at the bottom of his post, its most likely a graphic card issue and not a client issue.
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Post by coolio »

o...
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Post by velocityGFX »

There isn't a full install for version 0.46.6 because it was not a full release, only a beta patch released to beta testers. The patch needs to be extracted into the Clients folder of the 0.46.3 version to update it to version 0.46.6. I hope the developers don't mind me sharing it, since the people who can't use version 0.47.0 would probably like to have the newest compatible version possible.

http://cluster-network.com/stuff/GalaxyInstall0463.exe
http://cluster-network.com/stuff/GalaxyExe0466.zip
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Post by Mit »

dont mind that being shared till this problem is sorted. (but please delete it as soon as it is)
That dxdiag report is unfortunately completely useless.. (Thanks, microsoft :] ).

Theres a program called 'dxcapsviewer.exe' that does give me some more useful which might help solve this one..
http://monkeycollection.com/DXCapsViewer.exe
.. if you don't already have it.

Could you run that, and do 'File -> Print Whole Tree to file' and post me the results please?
If this doesnt help, i may need to write a little mini-program to try out a few of the font rendering things i could use, and see which ones compatable.

oh.. one last possibility.. could you try a few of the options in the small menu -> Options -> Graphic Options.

Turning on/off or changing one of the following options may have an effect. If it does (or if none em have any effect), please lemme know..

Use Texture Filtering / No Texture Filtering
Anisotropic Filtering
Use 32 bit textures
Disable Point Render
Filtering Modes - (Point/Point/Point is most likely to do something)
The part I'm stumped about is, how does it work now when it didn't before
Donchya jus love windows :)
because my onboard S3 Graphics ProSavageDDR card is unsupported by most games I play
eek! :].. im surprised the thing works at all :). coolio, do you happen to have the same?
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Post by velocityGFX »

Mit wrote:Could you run that, and do 'File -> Print Whole Tree to file' and post me the results please?
http://cluster-network.com/stuff/dxview.log
Mit wrote:oh.. one last possibility.. could you try a few of the options in the small menu -> Options -> Graphic Options.

Turning on/off or changing one of the following options may have an effect. If it does (or if none em have any effect), please lemme know..

Use Texture Filtering / No Texture Filtering
Anisotropic Filtering
Use 32 bit textures
Disable Point Render
Filtering Modes - (Point/Point/Point is most likely to do something)
Didn't change anything.
Mit wrote:Donchya jus love windows :)
As soon as I get my own computer I'll be installing Linux on it as well as Windows, for those certain things that won't run with a windows emulator.
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