i have zoric set up as:
Online/Offline Needs/Health Loss Percentage all at 100
At rest needs/health = 5
Heaklh increase Max = 75
Health Decay Standard = 50
Max Health Decay Standard = 17 (to make you die after about 80 game years)
Hunger Increase = 500
Thirst increase = 750
starving health decay = 100
Low needs health gain mod at 5
Hunger/Thirst Loss modifier both at 50
The ending result of the above is 2.5 hours outside of house without food
about 2 days in a house without food.
how do you want people to die in 7 days? in house? out of house?
for in-home, easiet to just lower the at rest needs percentage to 2% or something. this would only effect the at home stuff, and without food, useing the rest of the above settings will result in about 7 day life span without food or drink, in a house.
if you want it equal for at home and out of homeand both at a 7 day span, then set the at rest stuff to 100, and just adjust the hunger/thirst increase rates. lowering them to 100-200 will probably do it. or could just slow down the health decay rate starving so that you die slower when your out of food.
in any case, the character should auto eat while at home. only reason i could think of it not auto eating and dieing would be in the decay rates were too high and fast and the normal eating/drinking coulden't keep up with it. if its only happening to 1 or two people, make sure they don't have chems in thier house
