destroy building reward

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hedgehog
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destroy building reward

Post by hedgehog »

currently this is what we've got (from the manual)

Destroy Building Reward - Determines what prizes, if any, are given to a player when they destroy a building with weapons
0 - None
1 - A 'Score' point is added
2 - A 'kill' point is added
3 - A 'kudos' point is added
4 - 10 kill points are added


is there a way to convert kill points or scores into cash before a game period has ended via the fixed rewards system atm? or am i basicly requesting that 5 = the kill cash is granted and 6= 10x the kill cash is granted? :)
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Mit
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Post by Mit »

Theres a fixed reward method for giving prizes to the players with the highest 'score' at the map reset. There might also be recently-added extra options for the Destroy Building Reward..

um.. i should answer this post when ive got docs and code about to look at right?

oh btw, hedge.. could you take a look at jem's post re: heightfields on the uni.site version of the board. (Time to merge em soon)
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Magicfinger
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Post by Magicfinger »

Mit wrote:... (Time to merge em soon)
ok i can do that from here i have discovered after a bit of playing about... dont have much else to do in the evenings when all are asleep so let me know when you want to do a merge and i will sort it out :)
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