About 250 years ago a mysterious occurrence happened on the planet of Eden. All the residents suddenly vanished without a trace. Buildings were left running, cash and items left where they lay, all the citizens just vanished.
Zoric Enterprises froze time on the planet and researchers combed the planet for clues to the mysterious disappearances. No bodies were ever found, no evidence was ever found. Teams researched and investigated for 100 years with no luck and efforts were abandoned. Another 150 years passed with the planet sitting lifeless, still frozen in time waiting for something to happen.
The Zoric Enterprises government has decided to unfreeze time on planet Eden and once again allow colonization of the planet.
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Basically this is an old zoric. I was looking for old servers to bring online so we'd have things to do and the was an old zoric install that, according to the logs, was last ran in Feb 2008. It seems to be doing perfectly fine except for the old style school and bank not working.
Now, a bit of a special note. I AM NOT resetting this world. So it has 59 existing living players and over 400 existing buildings on it already. These buildings will offer jobs and buy/sell items. Now, over time the owners of these buildings will die and their buildings will collapse or go for sale for cheap. Normally, I would have just reset it and started it fresh, but I'm interested in seeing how things play out as the old players die and their buildings go for sale.
Stats:
100d per S
max 2 jobs
max 25 buildings
5s min salary
5s unemployment
Hunger and Thirst are ACTIVE
1000s starting cash
The world will show offline in the galaxy. But you might be able to connect to it with the 'find a world' option. It depends on how the galaxy is feeling because mit needs to remove the old one from the galaxy. or something like that anyway. the one with a planet isn't the same as the one i'm running.
Eden - open for playing, Detailed econ with Self Stock
Recent changes.
Item renames:
Item raw fish changed to Fish
Item rotting dead chicken changed to Chicken
Item t-bone steak changed to Big Mac
Item Fish Fillet changed to Filet-o-Fish
Item rotting pig corpse changed to Pig
Item rotting cow corpse changed to Cow
Renamed Deer farm to Chicken Farm
Renamed Restaurant to McDonalds
renamed Drink Shop to Starbucks
Water removed from Drinks Shop
Water Hole no longer needs the unavailable Production Bug Stopper item
Milk added to Cattle Farm - 1 Cow + 10 water = 5 Milk. Max of 100
Eggs added to Chicken Farm. 1 chicken + 5 water = 10 eggs. Max of 100
Milkshakes added to Mcdonalds. 5 milk + 10 eggs = 5. Max of 25
Water added to Water Pump. 25 Undrinkable Water + 5 Toxic deadly Chemicals = 25. Max of 500
Cappucino added to Starbucks. 3 coffee + 2 water = 5. Max 25
Tea now needs Water instead of Undrinkable Water
Coffee now needs Water instead of Undrinkable Water
Chickens now need 25 Undrinkable Water and 25 Grain instead of 100 of both items.
Item renames:
Item raw fish changed to Fish
Item rotting dead chicken changed to Chicken
Item t-bone steak changed to Big Mac
Item Fish Fillet changed to Filet-o-Fish
Item rotting pig corpse changed to Pig
Item rotting cow corpse changed to Cow
Renamed Deer farm to Chicken Farm
Renamed Restaurant to McDonalds
renamed Drink Shop to Starbucks
Water removed from Drinks Shop
Water Hole no longer needs the unavailable Production Bug Stopper item
Milk added to Cattle Farm - 1 Cow + 10 water = 5 Milk. Max of 100
Eggs added to Chicken Farm. 1 chicken + 5 water = 10 eggs. Max of 100
Milkshakes added to Mcdonalds. 5 milk + 10 eggs = 5. Max of 25
Water added to Water Pump. 25 Undrinkable Water + 5 Toxic deadly Chemicals = 25. Max of 500
Cappucino added to Starbucks. 3 coffee + 2 water = 5. Max 25
Tea now needs Water instead of Undrinkable Water
Coffee now needs Water instead of Undrinkable Water
Chickens now need 25 Undrinkable Water and 25 Grain instead of 100 of both items.