Thanks
Yeah sounds like a good idea zar. I'm just not sure if that's possible, as the script needs to know the tile's Z (up) axis so the script can compare the water level with the tile's Z axis, and i might have missed it but i can't find anything in the docs that can return the Z axis :/
I don't think there's anything yet to find out how close water is to 'something' yet either, so i guess that'd be 2 requests for mit.
Btw i updated the script, found a lil' bug when it reached max level.