Mishka's Workshop.

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Mishka
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Location: Treasure Planet. Pirate Headquarters.

Post by Mishka »

Typical factory. Finished.

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Mishka
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Post by Mishka »

An energy producing particle accelerator.

The rings are supposed to rotate and swirl around each other, but I still have to get down into that animation business.

The rings are energy charged metal tubes due to the particle acceleration, hence the color effect.

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MasterNiCron
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Post by MasterNiCron »

:twisted: nice pa mishka :twisted:
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Mishka
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Post by Mishka »

Done with this. My girl is leaving me with no time to work on my models. So they're coming in slow to Vert.

The windows on this one look weird, but I'm about done with it.


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Mishka
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Post by Mishka »

Working on a medieval style building. It's kinda like a palace. A sort of high leisure medieval home for those medieval themed worlds. Or a sort of evil-master headquarters who makes his slaves fight tilll death on his wrestling arena.


Colours vary for parts identification purposes.

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Mishka
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Post by Mishka »

So I finally finished this model of a pretty fantasy-themed colorful palace. Took a while, could be better on some areas, but I'm done with it.

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MasterNiCron
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Post by MasterNiCron »

:shock: WoW now thats nice :shock:
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Mishka
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Post by Mishka »

Pirate pirate ship ship buckle buckle arg me harteys bucks bucks bocks bocks buckle buckle.

It's all about sailing the high seas on Vert and we're focusin and making it pleasent.

This model isn't mine, but nobody likes a model with no texture. No no. I gave this one some "fine art", And what do you know, we have a 16th Century Galleon. Oh boy oh boy.

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This and fhko's Ark Raven here, are really setting up the mood.

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All these ships will be cruisable on my pirate themed Vert. But they ain't gonna be cheap. Nop.

Next up we're working on a port model and an asian-themed sail ship. Well ain't this fun.
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Mishka
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Post by Mishka »

I have just finished this port model. By god I hate texturing, I'm not even good at it. It's just not my thing. So don't mind if there are blunders here and there.

Mainly for the 17th century era. The entire thing is huge.

it will be walkable on Vert and will sell goods and trades.

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Mishka
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Post by Mishka »

Not bad at all.

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flametard
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Post by flametard »

now THAT .... is cool
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Mit
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Post by Mit »

pweetty :)
improved texturing is really helping.
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fhko
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Post by fhko »

Mishka wrote:This and fhko's Ark Raven here, are really setting up the mood.
Even though it's been a long while since I've been around. I still appreciate the shout out. :D

Excellent job on the recent models by the way.
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Mishka
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Post by Mishka »

I will stop modelling for TU and anything related to it because I won't be able to host worlds anymore due to the new payment methods which I am not able to handle in any way.

I cannot access credit cards or debit cards, so that's pretty much it.

This is a sad day for me as this pretty much became a passion, and I was bursting with ideas on new projects constantly. But I'll be positive as I plan to create my own gaming world and applications in a near future, I'm studying Engineering in Audiovisual Systems and Multimedia, second year. Learning a lot of coding and modelling while I'm at it.

That's it for this thread then, goodbye Vert.
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Mit
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Post by Mit »

see reply in other thread :)
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Mishka
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Post by Mishka »

Hopefully I'll be able to somehow host worlds in the future. So, I'm back onto the modelling wheel. And I'm working on a "Wonderland" project at the moment. With crazy and wacky buildings and plants. A really fun theme.

For now, some simple and quick models, three houses:

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Mishka
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Post by Mishka »

Wonderlang vegetation. Giant mushrooms are back! This one falls under the weight of it's own cap. Poor thing.

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Mishka
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Post by Mishka »

And due to it's polygon-quality efficiency, I'll be bringing this beautiful flower back:

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