Im not a programmer so I really dont know what's going on ..... um anyway I want to know how do I connect to my world, I click on the option in the main menu and then
it says error connecting to world - unable to luanch. Can anybody help me?
Guide to setting up your world on a routed network
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I think ive got a static connection cause i tried to enter the ip adress into the port forewarding box and it wouldnt accept it. it says when i try to apply the port forewarding change :
Server IP isn't in LAN IP address subnet!
any ideas?
I tried to do it with the port set as 0 and a reroute .txt.. it helped, i was able to land on the planet, but it still shows offline to others (yeah i found a tester lol)
Server IP isn't in LAN IP address subnet!
any ideas?
I tried to do it with the port set as 0 and a reroute .txt.. it helped, i was able to land on the planet, but it still shows offline to others (yeah i found a tester lol)
a little help for a noob please?
I don't understand any of this, and would very kindly like someone to please give a little hands on help and walk me through setting up my world. world server say login error, your world was not recognized by the universe and so you will not be able to access it. Please help.
That means mit messed up, maybe. .lol
The process has changed a bit since membership was introduced, so don't know if I will be much help, but I will try.
For some reason, the name of the server doesn't match what the game thinks you have.
When you open the client,, instead of clicking 'connect' go into the Members Area and click 'Your Worlds'.
Is anything listed there?
If not, then you may have to go to the 'World Registration' option at the bottom of the column and basically name your world. Mit would have to confirm though. If this isn't the case and my guess is wrong, it could mean breaking it further and waiting for mit to fix it.
if there is something there, go to where you installed the world and open the Serverconfig.txt file. Verify that the "NAME=" line matches the name in the games 'Your Worlds' area. Also make sure that the "OWNER=" line contains your ingame name.
Default install location for TU is "c:\program files\The Universal" or if you have 64bit windows "c:\program files (x86)\The Universal"
The process has changed a bit since membership was introduced, so don't know if I will be much help, but I will try.
For some reason, the name of the server doesn't match what the game thinks you have.
When you open the client,, instead of clicking 'connect' go into the Members Area and click 'Your Worlds'.
Is anything listed there?
If not, then you may have to go to the 'World Registration' option at the bottom of the column and basically name your world. Mit would have to confirm though. If this isn't the case and my guess is wrong, it could mean breaking it further and waiting for mit to fix it.
if there is something there, go to where you installed the world and open the Serverconfig.txt file. Verify that the "NAME=" line matches the name in the games 'Your Worlds' area. Also make sure that the "OWNER=" line contains your ingame name.
Default install location for TU is "c:\program files\The Universal" or if you have 64bit windows "c:\program files (x86)\The Universal"