im working on wildlife attacking. i got them to attack but i dont like the weapons they are using.. they are currently using a grenade type weapons.
Is there a way to change that?
Wildlife weapons
- flametard
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HOW did you program the sheep to have a homing weapon? everytime ive seen wildlife have a weapon it was always the lobbing exploding projectile. not a homing exploding projectile. how did you change the sheeps weapon setting (not the model)? I'd like to make a short range melee style weapon for my wildlife... for example.
*i* didn't program it in. mit did
they only shoot the evil eye if you pester them a lot when using the wildlife ai setting where they will attack if provoked. its like they will use there little grenade %95 of the time they shoot a weapon and rarely use the evil eye.
but even on zoric, there was times i spent 5-10 mins following a single sheep honking at it constantly and only got grenades, only to have a different sheep shoot an EE from just driving by it once.
they only shoot the evil eye if you pester them a lot when using the wildlife ai setting where they will attack if provoked. its like they will use there little grenade %95 of the time they shoot a weapon and rarely use the evil eye.
but even on zoric, there was times i spent 5-10 mins following a single sheep honking at it constantly and only got grenades, only to have a different sheep shoot an EE from just driving by it once.