i was actually thinking of how i could include a temple or church before you guys had even mentioned it.
The temple is going to be a building that makes and sells "prayers" which are usable items. when used, the script says a prayer, then picks a random number between 1 and 20. the first 10, nothing happens, but 11 would produce that you "found money on the street" when you login next. 12 would be "you gave some of your items to a homeless person" and so on. kinda like playing a lottery.
i was thinking of even setting a playervar that makes a person more "holy" the more you pray, which will perhaps grant some extra perks upon the players death if you reach a certain level of holiness.
for the model i would suggest something more like a gothic cathedral since theyre the coolest looking churches on the planet. but a more easy approach would be a simple house with a steeple.
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sorry to offend you fhko, but youre still an artist. haha