Okidoki.
- I actually prefer the first scale texture
- for me the leather doesn't work at all, but I guess it's all subjective :)
- it's all looking a bit clean... needs shadowing and dirt and stuff, but I guess it's early days yet
- I've tweaked the model somewhat in the face area to make it look more... well, human, really :) Won't need a texture change.
- I've also removed the 3d eyes cos no-one will really see em that much and I need to save polys. At 3000+ it's still way too complex for what it is (ie... lots of polys, but no apparent detail in the mesh - ho hum)
f