Software:Universal Client
Version Number:current
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Location
in game/space
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Description:
don't know if it can really be called a bug, but with planet popularity based on logins, if somebody is constantly relogging while making a world it will end up climbing the list of popular worlds. even if it isn't open or ready to be played.
sabrada is 3rd on the list, even though nearly all the connections have been from me relogging dozens of times while editing the surface textures.
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Steps to Replicate:
planet popularity bug?
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- Posts: 67
- Joined: Tue Jul 11, 2006 1:49 am
the count is based on a few factors, mostly weighted on average player count and percentage uptime - constantly relogging doesnt affect the score.
that u see a world you test on appear high on the list is mostly a reflection of their being only a few genuinely busy worlds. theres also a slight weighting in the scorer for worlds that have have 100% and at least one player on.
anyway.. i dont consider this a bug.. fundamentally it works and if there were more genuinely busy worlds it would reflect that. Adjustments and tweaks to the scorer could/would be made if it was necessary.
that u see a world you test on appear high on the list is mostly a reflection of their being only a few genuinely busy worlds. theres also a slight weighting in the scorer for worlds that have have 100% and at least one player on.
anyway.. i dont consider this a bug.. fundamentally it works and if there were more genuinely busy worlds it would reflect that. Adjustments and tweaks to the scorer could/would be made if it was necessary.