i'm gonna be on holiday most of the week, but i'll try and duck in and see how everyone's doin.
so far day one saw a spike in team1 players, most of which who did very little other than tom (who got the lumber industry started with a tree farm) and noskillz, who ...well pretty much traded wood and observed that most of his team had since gone offline

team 2 had a spike of players later in the evening...first puggy kicked things off with a tree farm, followed closely by henk (assisted by lunaga) in getting a water treatment center up. lunaga's now got a grains farm up, and is starting to slowly get his cash level back up to prepare the push towards level two.
where things stand for team two at the moment: they've completed about 75% of level 1, with the exception that they still need to complete their fuel production line, and additionally a lvl-1 robot factory to make getting around a bit easier. the big challenge now however comes in gearing up to build the second materials house (level 2: concrete), which will cost somewhere in the neighborhood of 4,000 sheckles to build, all told. the food gets cheaper from there, but the building costs only get worse

(so that i don't get personally bored of camping on the server all day, i've taken to building the teams all the roads they'll need to get around for the time being (walking around in the dirt in a v1 pretty much brings you to a standstill). when a team unlocks boats or planes, they can elect to give some money and materials back to the government in exchange for a harbor and a runway, which i'll design as they continue playing.)
so far, i've gotten lucky in that things have gone roughly as planned. the teamwork has been great - most of the top ten list is still the people that haven't done anything, largely because the active players are distributing wealth in order to start up their industries and advance to the next level. there's been very little player-to-player competitiveness, since everyone is working against the material requirements of the buildings (and the idea of the other team) rather than against each other. now we just need team 1 to get online and shake stuff up a bit. while building the second materials house (which unlocks level 2), the team will be temporarially preoccupied with transferring the materials to that, providing others with a chance to catch up.
we've seen what can happen in a day....who knows what sort of doom team 1 can bring by tomorrow...
some quick stats:
number of jobs available: 124
number of jobs currently employed: 20
skills learnt: 12
level 1
team 1 - 19% completed
team 2 - 75% completed
today's screenshot:
