
Ok, so I ran 'defsnow through irfanveiw and inverted the colors, then i changed the colors to make it yellower. when i upload it into my auto texture as texture 1 (the highest texture) i go into my world and its dark blue, not dark yellow as the file itself displays. I tried changing it with photoshop and caled it obsidian2, still the same blue problem. i dont know why it accepts the color inversion but not hue adjustment.
this might shed some light on something. yesterday i was messing around with custom textures and quickly realized that it doesnt like textures that arent the right size or file. and it started making things blue, even the grass and sand. i uninstalled and reinstalled since then and now i only modify the default textures as to disturb the program the least, but it still generates texture 1 as dark blue but not dark yellow. oddly enough, it seems to be generating my customized grass texture ok.
not that this small change will affect my planet very much, m just trying to understand the engine better.
any ideas?