later today zoric will be resetting.
i am nearly done the new buildings file so i am fairly certain it can reset today.
some info:
thier will be 100d per s
max jobs: 4
employee wage grant: 5s
min wage: 5s
max skills: 16 (game limit)
max buildings: 20
instead of the tpyical tech levels, zoric will have 0=wood, 1=stone, 2=steel, 3=plastics, 4=carbon fibre.
all food and drinks are being made with costs that accuratly represent the amount of hunger/thirst they represent (afaik, most worlds don't do this)
vehicles will be available nearly from the start and as better materials are made, better vehicles will be buildable.
although thier is 100d per s, the value of an s is still somewhat the same.
due to d being less value, and many things costing less then 1d to make, many items require MANY of the base products (many buildings will demand 10k+ of an item just so they can produce 10 times or less)
you will be able to use unstocked items