rotating a building with a turrent doesen't rotate the turre

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zaroba
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rotating a building with a turrent doesen't rotate the turre

Post by zaroba »

Software:Universal Client
Version Number:48.9
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Location
ariya - greenhouse made by fooli
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Description:
bong found it on ariya.
if you build fooli's greenhouse and then rotate it, the glass wont rotate with the building.

(i'm assumeing the model was made with the glass as a turrent so it could have the transparency)
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Fooli
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Post by Fooli »

Aargh. This happens every few versions - I thought it was fixed ages ago, i guess it got broke sometime recently.

Really I shouldn't use turrets at all in that way, but I'm going to until we get proper alpha materials support in the model format.

Ooh... one other thought: does this happen with all turreted buildings, or just the greenhouse? Can you rotate the starport ok, for instance? There might be a difference in models depending how I added the turret: whether I attached the glass to a specific vertex or just to vertex 0...

f
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zaroba
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Post by zaroba »

tried rotateing the starport on zoric and it woulden't move. the collision map seems to get rotated, but a relog puts it back with the model.

rotated the animatid ore mine without trouble though.
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Mit
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Post by Mit »

Fixed 0.49.9.3
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