DRELLIS- In progress now!

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GK8000
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DRELLIS- In progress now!

Post by GK8000 »

How are you gentlemen...
DRELLIS Battlezone REDUX is now open
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Now for those of you who weren't around during the limited time that the true battlezone was with us... let me give you a rundown of the basic specs...
Battlezone originally was a war game, construct your army, bomb your enemy into submission, and all of this was to start again every hour (winning teams got kudos, yay!)
Here's what you can expect in DRELLIS: Battlezone REDUX
NEW units (mechs, crows, stealth bombers, etc)
MORE powerful weapons (lasers, weapons potency modifications)
All to be repeated on an hourly basis
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Previous rules to battlezone apply, anything goes, if you get stuck check the in-game information window, more stuff is to come, and updates will be posted here, have fun :wink:
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Minku
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Post by Minku »

Oh that was fun.. remember on x-mas goin around with 6 people hitched to me, all of them bein in bombers...

"Ok, Team 1 your going to die from the Air pirates"
"STFU NEWB! I can kill you easily."
*Over base, every dehichs*

Well... there was 56 bombs dropped first fly..
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Post by theseer »

ack... some people can't lose <_<
someone just got their base destroyed..now they're relogging constantly hoping its a graphical error >_>
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Minku
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Post by Minku »

theseer wrote:ack... some people can't lose <_<
someone just got their base destroyed..now they're relogging constantly hoping its a graphical error >_>
Hahah... That was funny :P
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Minku
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Post by Minku »

DOUBLE POST OF DOOM!

Ahem... I have a idea...


DUN DUN DUN!

Make each zone a special area. Like one desert, one city, one plains, and one island area...

Desert-place with hills and crap like catasitcz, zero water.
City- place with tall buildings and a aquduct stream that runs near the base
Plains- Like it is now except with lots of streams
Island- large vast water with islands that are connected around the base and not connected else where.

Also, put it ships... why I wanted water :P

And get rid of the laser... Put back in the normal bullets! *can't see the lazer*
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GK8000
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Post by GK8000 »

The laser is fine, join the beta. Ima gonna retexture everything as soon as I get the crows in... and ships are there... I just have been too lazy to modify the bdat recently (meheh)
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Post by theseer »

ack.. the sentinel needs siome kind of pseudo wings and tail :P i can't see which way i'm truly facing <_< ack again :)
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djaj1988
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Post by djaj1988 »

It's called a UFO! it is foreign to earthing that sop alien gave the technology to the monkeys to make UFOs!
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Post by theseer »

noo... its called a sentinel, build the aircraft factory :) if its different i'll kill u gk :P
---end transmission---
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Kirby
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Post by Kirby »

djaj1988 wrote:It's called a UFO! it is foreign to earthing that sop alien gave the technology to the monkeys to make UFOs!
Monkeys didn't make UFO's! Aliens did.

Monkeys made the internet to discuss insain topics like dog blogs filled with barks and such. :)
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GK8000
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Post by GK8000 »

UFOs are "unidentified flying objects"... and since this thing is "identifiable"... it goes by it's name... a sentinel
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Minku
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Post by Minku »

I can't wait until we can attack sheeps...

Everyone will be on one team... and we will shoot up those sheeps sky high...


Sheep should attack back too! YAR!
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djaj1988
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Post by djaj1988 »

Minku wrote:I can't wait until we can attack sheeps...

Everyone will be on one team... and we will shoot up those sheeps sky high...


Sheep should attack back too! YAR!
the sheep will shoot nukes and seeker missles that folllow you around until you die then got to where you respawned and kill you again and then again untill the seekers run out untill you go near the sheep again and die. Hehe! I love seekers that why I like the v9 until I get blown up or my plant get blow up and I have no town to get steel or no factory to get steel and have no steel on me which then sucks.
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GK8000
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Post by GK8000 »

what are you talking about... the sheep shoot missiles and evil eyes (which I don't really understand why...) They're 500 feet tall, of course you're not going to see any weapons :roll:
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Minku
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Post by Minku »

GK8000 wrote:what are you talking about... the sheep shoot missiles and evil eyes (which I don't really understand why...) They're 500 feet tall, of course you're not going to see any weapons :roll:
Can you make it so we collide with em? I wanna blow it up :twisted:
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Post by Guest »

Minku wrote:DOUBLE POST OF DOOM!

Ahem... I have a idea...


DUN DUN DUN!

Make each zone a special area. Like one desert, one city, one plains, and one island area...

Desert-place with hills and crap like catasitcz, zero water.
City- place with tall buildings and a aquduct stream that runs near the base
Plains- Like it is now except with lots of streams
Island- large vast water with islands that are connected around the base and not connected else where.

Also, put it ships... why I wanted water :P

And get rid of the laser... Put back in the normal bullets! *can't see the lazer*
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Minku
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Post by Minku »

... Wtf? This is like... a year old topic...
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GK8000
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Post by GK8000 »

The uber bump of doom! *cough* But seriously while we're on the topic... I rolled Drellis back to the BZone stuff until I have D7 ready, so basically that means rounds of 60 minutes each, do take note that after choosing your town you will need to buy or apply for residency at that town for everything to work right.
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Minku
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Post by Minku »

Cause once again GK screwed everythin up. I pity the foo'.
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GK8000
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Post by GK8000 »

You realise that I already fixed that issue... right? Or were you too busy bumping this topic to notice? :roll:
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