Arcade screen size
Arcade screen size
Is the size of the arcade screen going to be fixed or variable? At the moment resizing the app (via Windows) doesn't change the size it just resamples it (makes it go all blurry). Is this how it's going to be "forever" or should I make use of either "InterfaceGetWidth" or "InterfaceGetWindowWidth"?
The standalone exe thing is set at a fixed size atm, but in game its variable. Ya generally do need to use InterfaceGetWidth and GetHeight to get the bounds you're allowed to work in, and they may change during the game. I'll put 'make the standalone.exe resizable' on my lil list of things to do 
GetWindowWidth shouldnt be used, should be an internal thing not exposed in the header but im a bit slack

GetWindowWidth shouldnt be used, should be an internal thing not exposed in the header but im a bit slack
