Zoric has Reset!

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zaroba
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Zoric has Reset!

Post by zaroba »

zoric 12: a trial economy where all prices of all items will fully depend on the players desires for profits or losses. the economy will have nothing at all made from cash. since this will be the first of its kind, it will also be a simple economy containing less then 50 buildings. the economy itself is somewhat a knockoff of the railroad tycoon 2 pc game. most of what the buildings make/sell/demand is takin directly from the game. with some tweaks of course to make unused stuff needed. thier will be a few gov buildings buying stuff to help provide a few more production lines. the buildings will be cash only to build and most will cost over 10k, this will add a bit of real life feel to it. you will start with 30k so the cost is no big deal. thier will be MINIMAL gov support in the startup, it will support only a few buildings at startup, these buildings will in-turn make the stuff needed to get other buildings started and running. every item made by every building is made from other items, thus the economy will need items to get it started. the only gov support at the startup will be small andshort. once emptied, it will be destroyed. afterwich, thier should be enough items to continue the production of other items. the world will have new models as well. all the models made will be made copying those in the railroad tycoon 2 game. this was actually planned long ago for zoric 7 and some are already made like the bakery and oil drill. the rest will be made and used as the same buildings as they are used for in the railroad tycoon 2 game. since everything is made out of other items, nothing at all is made from cash. this means thier will be no min costs of items to base any item costs on. this will also add alot of reality to the world. the cost of every item will depend on the costs that all the players sell/buy. if a player doesen't mind taking a loss, they could easily lower the cost of something by as much as they wanted. or the opposite could happen if a player was to become greedy. thier is no real minimum price since nothing is made from money like all economy worlds upto now have had (like oil being made at a rate of 10 per day for 1s).


starting cash - 25k
buildings - unlimited
unemployment benifit - 1040s (seems high, but its basicy 6.50 an hour, 40 hours a week, for 4 weeks)
skills - 16 (game programmed max)
mystix
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Post by mystix »

Ohhhh I dont play much anymore but ill check it out and see if I will play again
viper72982
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Post by viper72982 »

sweet, logging in now, suspose the leaves can wait
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JasonX
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Post by JasonX »

Nice zaroba :D
whtknight
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Post by whtknight »

do i get any prize or recongition for winning zoric 11? O.o
Or just pushed aside and forgotten like when i won zoric 7? :(
theseer
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Post by theseer »

No you don't :p
Winners of Zoric 9, 10 and 11 havent' received anything from what I can recall.
whtknight
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Post by whtknight »

*crys and runs to a cornor*
*sigh* whats the point of winning then?
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JasonX
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Post by JasonX »

Bragging rights :P
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zaroba
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Post by zaroba »

nor did the winners of 1, 2, 3, 4, 5, or 6 get anything :P
nor the winners of any republic or drellis or sabrada or planitia, or most other worlds :P
whtknight
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Post by whtknight »

what about those galactic credits or w/e? those still in effect?
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zaroba
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Post by zaroba »

thiers sitll credits. but you can't get them from worlds anymore.

world cash is exchanged for prestige now which i guess can just be used to show how good you are overall in all the worlds.

galactic credits can only be gotten from trading goods between spacestations now
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