end of wings field. new world coming soon - Ciroz

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zaroba
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end of wings field. new world coming soon - Ciroz

Post by zaroba »

for any that haven't noticed, wings field hasen't run in a few weeks now. it will no longer be running but instead replaced with a world named ciroz. yes, it is zoric spelt backwards :P

the first ciroz will be the racing/economy world that was planned for zoric 12.

ciroz will also be used at times to provide easier versions of the zoric world running at the time (since zoric WILL be getting harder) or it will be used to continue a zoric if some people don't want zoric to reset. like if zoric 13 is resetting, but some want it to stay, zoric 13 would be moved to ciroz so that people can still play it while zoric resets to zoric 14.

the bdat is finished for the world.
am starting working on the heightmap now.
hopefully the world can be available to play by next weekend.

after getting ciroz running, i'll be starting on new models which will be used for both zoric and ciroz. including many animated buildings.
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Post by Kirby »

Intresting. Sounds like a great idea to me. :)
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Post by mystix »

lol you run out of ideas for names? j/k :):):)
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zaroba
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Post by zaroba »

yea, coulden't think of any unique z names i liked that weren't already used :P
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Post by mystix »

lol
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Post by DustinDuse »

Hey im back!! and why not Zabro?
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JasonX
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Post by JasonX »

DustinDuse wrote:Hey im back!! and why not Zabro?
Cause ciroz sounds better :o
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Post by velocityGFX »

JasonX wrote:
DustinDuse wrote:Hey im back!! and why not Zabro?
Cause ciroz sounds better :o
What about aboraz? It's zaroba spelled backwards...
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zaroba
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Post by zaroba »

nah, i already have a use for that name :P

mainly, when i play a world i own useing a different pc, i play as aboraz so that i can play honestly
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Post by DustinDuse »

[quote="JasonX"][quote="DustinDuse"]Hey im back!! and why not Zabro?[/quote] Cause ciroz sounds better :o [/quote]
It does not!
Like my picture?? <-----------------
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Post by JasonX »

Are you still going for your ciroz idea its been awhile since ive heard anyone talk about it.
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zaroba
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Post by zaroba »

yea, its still being done.

work has gotten in the way though
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Post by JasonX »

I could help you with some of the stuff in ciroz if you want.
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Post by Icybreath »

Oo! Oo! Copyright is gone for Zidane so... how about it? Or... Zirk...? Well, at least I tryed. :oops: Now for a car idea. What about... Draken. It's like a hotrod car in the shape of a dragon? I dunno. So if you put those names in. Thanks. If not, awwwwww. On a ending note,

Plzbiethx. XD
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zaroba
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Post by zaroba »

Icybreath wrote:What about... Draken
yea, i could name it Draken Forest.
nah, wait, then leigon would be pansy because he already has a world named Draken Forest:P

so...maybe Draken Mountain :P
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Post by JasonX »

No Ciroz works better
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Post by Minku »

Git it done!
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zaroba
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Post by zaroba »

good news for Ciroz anticipaters.

the origional plan was to draw the heightmap by hand (well...by mouse :P ) pixle by pixle to get the hills, slopes, mountains, and roads perfectly set up. but...due to the boringness of doing it this way, i've only drawn a few pixles in the past month :P

but, i have been looking at info and have decided am going to try and make the heightmap useing a 3d modelling program then export it to a greyscale bmp.
this basicly means that it will get done INCREDIBLY faster then it would have origionally.

gonna be honest though, and say it'll probably now only take a month instead of a year :P
will probably still take a while since i'll have to get a program that can do this (*cough* a 'free' one), learn how to use it, then learn how to do it all. after that it's just fidling with it until i make what i want.
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Post by Sonro »

zar - try milkshape 3d - dead easy to use and free :) I can't guarantee it will do what you want it to tho

however, if you want to save time and hard work, email me with details of what you want, and Chezzie will play around in terragen and vue d'esprit for ya
(presuming you still have my email address - failing that, mit or fooli can supply it)
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Post by Kirby »

http://theuniversal.net/forum/viewtopic ... =heightmap
(yay searching)
Though that doesn't really end up right in the game when you export it to a grayscale bitmap...I had a way to fix that by lowering the bitmap colors in paint buut I forgot which one I chose (anyways it kinda screwed up the hills but worked fine)

Milkshape 3d I've yet to try (but I will!)
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