helpful place

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JasonX
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helpful place

Post by JasonX »

http://www.microsoft.com/communities/fo ... fault.mspx This is the best place to ask all your questions about programming so it maybe would help fix some of are bugs.
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Post by theseer »

i think the problem with bugs is rather lack of time and proper reporting and not actually the programmer's inability to solve them.
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JasonX
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Post by JasonX »

Could be both....
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Magicfinger
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Post by Magicfinger »

unlikely that with a program like this that a support forum on msdn is likely to help all of the core functions are coded and tested for about 3 years in relation to the directx code anything beyond that is logic / functional errors and you need to know the specific codebase in order to fix.

in regards to the inability most of the code ive seen of mits, he would be able to answer more questions than post :)
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JasonX
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Post by JasonX »

The link could be helpful your into new style C++ thats what I do.
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Magicfinger
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Post by Magicfinger »

the game is coded in c and c++ already any upgrade to the .net's would require such a signifigant ammount of changes it would probably require a rewrite :)
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JasonX
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Post by JasonX »

How big is the games code?
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Magicfinger
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Post by Magicfinger »

-----------------------------------
Some Stats about source code tree :
-----------------------------------
We have 488 header files and 469 code files laying here...
Tinyest (PoolTable.cpp) contains 0 chars in 0 words among 0 lines.
Heaviest (DynamicObjects.cpp) has 148349 chars in 15428 words among 4875 lines.
Grandtotal : 8516847 chars in 893298 words among 284891 lines of code... Duh !
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JasonX
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Post by JasonX »

Must of took a few months to make. I have some experience with some of this stuff so i might have somthing to contribute this isnt like me and modeling :P
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Post by theseer »

now don't get to enthusiastic there mister! if i remember correctly mit doesn't have any plans to give anyone the source code.. though for a nice big fat donation he may give ya the code for the 3d engine. a few months.. if u've been reading u'd know that the game has been in dev for years ..though due to time constraints that figure might be correctish.. but nethertheless...read! reading is good, i like to read mwahahaha.........

hmm, go and update the fighure on the changelog :p
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Post by zaroba »

heck, the game started around......october 2000.....i think?
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Post by Magicfinger »

mit in dec 2004 wrote:hope you all have a good holiday/christmas-type period and get lots of nice pressies. :] Oh and don't forget to wish atractor/ theuniversal/ whatevayacallit a happy 4th (eeek 4th! blimey, have we really been doin this that long?) birthday on the 28th dec
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Post by theseer »

ack.... what are u ... 3 days after christmas and u release it.. or start it..... thats insanity :p
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Post by Magicfinger »

probabbly a boring xmas with some time off work afterwards :)
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JasonX
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Post by JasonX »

Time well waisted i guess....
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zaroba
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Post by zaroba »

why knock him out?

you'll need him awake to get him to tell you want each little bit means, if he even knows :P
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Post by DeVice »

Tssk tssk wrong method.

A nice whisky bottle will do the job better :)
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JasonX
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Post by JasonX »

Why are you even suggesting stealing the codes from mit no one asked for them
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