GYRUSS

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Gino
Posts: 43
Joined: Thu Jan 20, 2005 6:40 pm
Location: Woking

GYRUSS

Post by Gino »

Hey Legion, why is Gyruss never conected? I really want to go on it but it's never connected.
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leigon
World Owner
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Posts: 563
Joined: Thu Apr 15, 2004 11:23 pm
Location: UK - Programming under the influance.

Post by leigon »

I could always put up the old one (reset) if you guys want something to do while I finish the new one.
swtvi3txtcboi
Posts: 42
Joined: Thu Jun 10, 2004 4:42 am
Location: .........Carls Jr.

Post by swtvi3txtcboi »

do it o.O
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Techboy
Posts: 63
Joined: Wed Jan 05, 2005 4:26 pm

Post by Techboy »

dont. seriously. i played it all day every day so i can tell ya all, leigon made an arse of it by doubling the map size :)
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Malkiah
Posts: 397
Joined: Thu Nov 25, 2004 2:23 am
Location: Rock Island, IL, USA
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Post by Malkiah »

increase in land size = massive improvement to game performance, which in utrn makes me very happy, i dont care if it takes me a few more seconds to get some where, i can LIVE with it :P
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leigon
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Posts: 563
Joined: Thu Apr 15, 2004 11:23 pm
Location: UK - Programming under the influance.

Post by leigon »

personaly I think a bigger landscape atualy means vehicles mean something :P

I have 25/64 buildings done in the bdat for g3... taking a while cause its a totaly new consept.

Firstly you all start at the crash site. Before you can go anywhere... (being ded) you have to look for your body.
This is the chance to pick your charictor gendor. (just cosmetics realy)

Nice little addition to the game me thnks ;)
swtvi3txtcboi
Posts: 42
Joined: Thu Jun 10, 2004 4:42 am
Location: .........Carls Jr.

Post by swtvi3txtcboi »

still put it up hehe i wanan try gyruss!! o.O
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