Trac B0T Status
Trac B0T Status
just thought i would upload a pic of the bot so far. its an animated gif so watch it as it aint a still image
ps. this will not be the look of the end product
a note on variables
theres currently only 2
%user% - this is replaced with the username of the person who said the command
%extend% - if you have a rather long command you can make the rest of the text a new message (example: line one %extend% line two) line two would be typed as a new message kinda very useful for long responses as trac has a limited amount of text allowed
any input on the bot would be welcome especialy functions i could add or more variable ideas
ps. this will not be the look of the end product
a note on variables
theres currently only 2
%user% - this is replaced with the username of the person who said the command
%extend% - if you have a rather long command you can make the rest of the text a new message (example: line one %extend% line two) line two would be typed as a new message kinda very useful for long responses as trac has a limited amount of text allowed
any input on the bot would be welcome especialy functions i could add or more variable ideas
Last edited by Andy on Thu Dec 18, 2003 6:58 pm, edited 1 time in total.
if you mean by interacting with the actual server window, yes it can the bot is 99% window manipulating to do what it does
if an island owner wants to use it on there island to run 24/7 for helping people then they can set it loose on the chat screen in the actual server rather than the client chat
can work bothe ways
if an island owner wants to use it on there island to run 24/7 for helping people then they can set it loose on the chat screen in the actual server rather than the client chat
can work bothe ways
yeah h, ive not had time to come on the net to test it with tractor so i couldnt realy update it
zar i aint sure about servers yet, but i promise you ill get it to work on the server window. aint had a chance to download the server yet
(EDIT: i just downloaded the server software and and the bot doesnt need any extra code to get chat text and send messages to chat )
updates:
re-written the window handling from scratch. now 100% user friendly
before when you wanted to use the bot you had to drag a little circle on to the chat area and then the message area. rather annoying after a while dont you think
so now it can find all your open tractor chat screens and gives you a list of islands to use it on where as before it would have some trouble if 2 or more islands were open.
it also had trouble finding the window if there was another topmost window like ie explorer or windows folders (will make it easier to use bot without it needing to be on screen, same goes for the server i asume)
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ill keep this post updated on major changes i make to the bot as they are completed.
zar i aint sure about servers yet, but i promise you ill get it to work on the server window. aint had a chance to download the server yet
(EDIT: i just downloaded the server software and and the bot doesnt need any extra code to get chat text and send messages to chat )
updates:
re-written the window handling from scratch. now 100% user friendly
before when you wanted to use the bot you had to drag a little circle on to the chat area and then the message area. rather annoying after a while dont you think
so now it can find all your open tractor chat screens and gives you a list of islands to use it on where as before it would have some trouble if 2 or more islands were open.
it also had trouble finding the window if there was another topmost window like ie explorer or windows folders (will make it easier to use bot without it needing to be on screen, same goes for the server i asume)
---
ill keep this post updated on major changes i make to the bot as they are completed.
what languege are you programming in
what languege are you programming in cuz i could help and/or you can teach me
looks like vb....i like c++ tho i think vb is a hight abstraction level languege
looks like vb....i like c++ tho i think vb is a hight abstraction level languege
will release bot for a field test as soon as i sort out some security setting stuff for island owners
owners of an island can ban bots that are being used on there island by other people
all they have to do is type 'bot ban' into there server chat to ban a bot
(bot has to be in chat at the time this will not ban all bots from entering chat unless i can sort somthing out with mit)
owners of an island can ban bots that are being used on there island by other people
all they have to do is type 'bot ban' into there server chat to ban a bot
(bot has to be in chat at the time this will not ban all bots from entering chat unless i can sort somthing out with mit)
i was just sitting here thinking of what i should do on the bot today and i was thinking of owner security settings to ban bots from there island and and how to do it without the owner having to type bot ban for every single bot that enters chat. then it hit me like a brick. use island public noticeswill release bot for a field test as soon as i sort out some security setting stuff for island owners
owners of an island can ban bots that are being used on there island by other people
all they have to do is type 'bot ban' into there server chat to ban a bot
(bot has to be in chat at the time this will not ban all bots from entering chat unless i can sort somthing out with mit)
add a public message syaing "no bots allowed" (all lower case no quotes) and before the bot even gets into chat it reads it all from start to finish and if it doesnt see the no bots allowed message then it asumes that bots are allowed
all to be done now is fixing pm function and a wildcard thingy that whirl suggested (add *before command in command editor to make the bot listen for command within a chat msg) then ill release it