Search found 2975 matches

by Mit
Wed Apr 01, 2015 10:38 pm
Forum: Bug Reports
Topic: Zion rocket cutscene rotation gaffe
Replies: 1
Views: 2309

it was supposed to be looking out the right side window..:) anyway.. was rubbish.. removed in 0.70.2
by Mit
Wed Apr 01, 2015 4:03 pm
Forum: Bug Reports
Topic: createdevice error goign into f1 mode after changing planets
Replies: 1
Views: 1326

im not getting any problems with this now on 0.70.1 - is it still there for you?
by Mit
Wed Apr 01, 2015 3:54 pm
Forum: Bug Reports
Topic: event("WeaponHitGround","") triggers eve
Replies: 2
Views: 1588

fixed 0.70.0 - only triggers for the weapon firer
by Mit
Wed Apr 01, 2015 11:09 am
Forum: Development & World Setup
Topic: Skies
Replies: 0
Views: 2121

Skies

Hallo, not quite finished yet, but sometimes pretty.. new sky stuff. http://theuniversal.net/screenshots/SkyAndStarport.jpg Set *settings -> Landscape -> Sky Rendering Mode to 1 that will download and display the default skybox (Miramar) If its overbright and blurry, you might want to adjust your wo...
by Mit
Wed Apr 01, 2015 9:04 am
Forum: Development & World Setup
Topic: MIT! please register xebec
Replies: 6
Views: 1732

Connection looks good this side, so i suspect you haven't done the port mapping on AWS yet? To do that.. - Go to your EC2 Dashboard on the Amazon Web Services page, select Networkng & Security -> Security Groups. - Select 'Create Security Group' - Name it something - Under the 'inbound' tab clic...
by Mit
Tue Mar 31, 2015 11:55 pm
Forum: Development & World Setup
Topic: MIT! please register xebec
Replies: 6
Views: 1732

i have sent a thing
by Mit
Tue Mar 31, 2015 12:38 am
Forum: Development & World Setup
Topic: MIT! please register xebec
Replies: 6
Views: 1732

um, im kinda not quite sure what that actually means atm :/ .. I was gonna suggest members area when i remembered we dont have one right now..

um, what happens when you run the world? are you getting 'not recognized by universe' or some such?
by Mit
Tue Mar 31, 2015 12:22 am
Forum: General discussion
Topic: Release Notes 0.69.0 -> 0.70.0
Replies: 0
Views: 2693

Release Notes 0.69.0 -> 0.70.0

[version] 0.69.0 - added building flags for 'dont flatten landscape' and 'show position on map' - supported array cloning by assignment in script language - added sysPlayerIsLearningSkill( [skill_name] ) - added mousehold for building construction window (woot!) - fixes for set employment wage cont...
by Mit
Thu Mar 12, 2015 6:49 pm
Forum: Development & World Setup
Topic: hey I need help setting up xebec on this remote world thingy
Replies: 9
Views: 2160

Well its unlikely to be easy.. If it was easy everyone would be doin it ;] Right now.. the simplest method (and the one im using to mess around with world stuff) is to create one locally.. that way you can make a world even if you're offline or one of my central servers is down. Create a world using...
by Mit
Mon Mar 09, 2015 3:25 pm
Forum: General discussion
Topic: TU trivia
Replies: 5
Views: 2316

without using the wayback machine for a-tractor.com, guess the date this image was grabbed :)
Image
by Mit
Mon Feb 23, 2015 2:51 pm
Forum: Bug Reports
Topic: OSD Graphics types not working
Replies: 6
Views: 2323

mm.. thats interesting that that works :) i was just about to answer and say (unlike HTML/web colours) you needed to include an alpha value too.. its AARRGGBB e.g 80FF0000 gives you a 50% semi-transparent red. (FF0000 - is red with 0% alpha). I guess the # gets picked up as something.. I guess there...
by Mit
Fri Feb 20, 2015 9:17 am
Forum: Bug Reports
Topic: unusual item capacity from item
Replies: 1
Views: 1468

Nice find

Code: Select all

	// TEMP - Basket hardcoded to item 54 for Revelations.. cheeky :)
.. was the code comment.. In server 0.70.0 ive tidied that up a little so it only applies if InventoryMode is set to 1 and the vehicle has a capacity other than 0.
by Mit
Thu Feb 19, 2015 12:23 pm
Forum: Bug Reports
Topic: *showjehowned no longer works
Replies: 1
Views: 1352

this was changed to *showunowned a lil while back.
by Mit
Fri Feb 06, 2015 10:17 am
Forum: General discussion
Topic: Emergency, professor
Replies: 10
Views: 3870

well thats thoroughly tedious.
by Mit
Thu Feb 05, 2015 9:07 pm
Forum: General discussion
Topic: Emergency, professor
Replies: 10
Views: 3870

should do aye.
by Mit
Thu Feb 05, 2015 4:32 pm
Forum: General discussion
Topic: Emergency, professor
Replies: 10
Views: 3870

universe is back up now

(I trust you noticed you can still use & access your local worlds while all the uni servers were offline? :] )
by Mit
Thu Feb 05, 2015 2:03 pm
Forum: General discussion
Topic: Emergency, professor
Replies: 10
Views: 3870

it was up??
(The professor isn't in right now, so it'll be a few hours..)
by Mit
Mon Feb 02, 2015 10:06 am
Forum: General discussion
Topic: The Universal Videos
Replies: 19
Views: 5710

Any bug reports on crashes would be welcome - doesnt matter about recording it. Apparently i never did link in the exit button on the fullscreen frontend.. done for 0.70.0. For now, F12 works. You'd probably need a spare PC and some cash to splurge, but if you have it, I do recommend: https://www.el...
by Mit
Sun Feb 01, 2015 2:45 pm
Forum: General discussion
Topic: The Universal Videos
Replies: 19
Views: 5710

what editor features cause crashes? Though lots aren't complete yet, I wasn't aware of any particular problems with any of the stuff that is there atm.
by Mit
Wed Jan 28, 2015 3:29 pm
Forum: General discussion
Topic: To Zaroba:
Replies: 2
Views: 1560

happy birthday, zar!