Search found 385 matches
- Sun Jan 30, 2005 1:47 pm
- Forum: Development & World Setup
- Topic: 64 max limit?
- Replies: 19
- Views: 1476
- Fri Jan 28, 2005 9:55 pm
- Forum: Development & World Setup
- Topic: stats.exe bug
- Replies: 5
- Views: 600
- Mon Jan 24, 2005 4:16 pm
- Forum: General discussion
- Topic: how do i create a world
- Replies: 10
- Views: 701
- Sun Jan 23, 2005 8:09 pm
- Forum: Game Help
- Topic: *sigh* shoulda known better
- Replies: 3
- Views: 385
- Sat Jan 22, 2005 11:10 am
- Forum: General discussion
- Topic: The Mysterious "Orb 2" ????
- Replies: 13
- Views: 965
- Thu Jan 20, 2005 6:14 pm
- Forum: Game Help
- Topic: Starting the game
- Replies: 3
- Views: 452
- Thu Jan 20, 2005 5:53 pm
- Forum: General discussion
- Topic: Couple of questions....
- Replies: 3
- Views: 385
- Sun Jan 16, 2005 4:45 pm
- Forum: General discussion
- Topic: Bi-plane world!
- Replies: 22
- Views: 1186
- Fri Jan 14, 2005 3:26 pm
- Forum: General discussion
- Topic: Auth
- Replies: 11
- Views: 660
- Fri Jan 14, 2005 2:12 pm
- Forum: General discussion
- Topic: Auth
- Replies: 11
- Views: 660
- Fri Jan 14, 2005 2:11 pm
- Forum: General discussion
- Topic: Ask Jehovah - Help please
- Replies: 20
- Views: 1361
- Fri Jan 14, 2005 8:50 am
- Forum: General discussion
- Topic: planitia down.
- Replies: 12
- Views: 632
- Fri Jan 14, 2005 8:49 am
- Forum: General discussion
- Topic: Ask Jehovah - Help please
- Replies: 20
- Views: 1361
If this is gonna be in-game, then introduce the commands *askjehovah to bring up the window instead of messing around it heal buttons, and *askjehovah [question_id] to bring up a certain question - therefore when someone does the inevtibale 'what is the point of this game?' you can tell them to look...
- Fri Jan 14, 2005 8:43 am
- Forum: General discussion
- Topic: The House Stocking No-No List.
- Replies: 19
- Views: 973
Nigel: Yes, in Cpp. From my limited knowledge, computers do craazy shinola when u compile ur Cpp code to do with binary and assebly and stuff, and I can't really see TRUE fitting into binary ;) Plus, keep explosives dangerous - to be honest, anyone silly enuf to stock explosives in their house deser...
- Thu Jan 13, 2005 7:57 pm
- Forum: Development & World Setup
- Topic: TractorLand - WIP!
- Replies: 14
- Views: 1175
- Wed Jan 12, 2005 11:24 am
- Forum: General discussion
- Topic: Why dose nobody play on zoric?
- Replies: 19
- Views: 975
- Wed Jan 12, 2005 11:22 am
- Forum: General discussion
- Topic: Ask Jehovah - Help please
- Replies: 20
- Views: 1361
- Wed Jan 12, 2005 11:11 am
- Forum: Development & World Setup
- Topic: TractorLand - WIP!
- Replies: 14
- Views: 1175
- Tue Jan 11, 2005 9:41 pm
- Forum: General discussion
- Topic: Why dose nobody play on zoric?
- Replies: 19
- Views: 975
- Tue Jan 11, 2005 9:39 pm
- Forum: General discussion
- Topic: The Mysterious "Orb 2" ????
- Replies: 13
- Views: 965
Maybe that's why they're called 'orb 1' and 'orb 2', as nothing better could be thought up. As I've stated before, they were the beginnings of some kind of quest that was being set up so we may see things about this in the future - if I've stated this and answered the question, then why does it need...