Search found 43 matches

by Darkfox
Wed Mar 08, 2006 8:14 pm
Forum: Development & World Setup
Topic: Found a unnamed planet,carnt claim
Replies: 11
Views: 919

.....if that made any sense Fooli...I'd still be were Paint's Plaza/Apex is now and Ariya would still be where it was, unless there is something in the code that removes unregistered worlds if their offline when checked every so often.
by Darkfox
Wed Mar 08, 2006 4:11 am
Forum: General discussion
Topic: hey i just joined
Replies: 5
Views: 611

this game has a peak time? Well if you're not Zaroba there are no peak times(The dude owns Sabrada, Zoric and a couple far out worlds I believe), who constantly has like 5-8 players on Sabrada or Zoric at the same time(so probably a total of 10-16 players....which is most of The Unversals playerbase...
by Darkfox
Wed Mar 08, 2006 4:07 am
Forum: Development & World Setup
Topic: Found a unnamed planet,carnt claim
Replies: 11
Views: 919

go monthly and remove world if it has been on for 72-96 hours during the month(to give people who pull down their unregistered worlds a chance at keeping the spot.
by Darkfox
Wed Mar 08, 2006 12:44 am
Forum: Development & World Setup
Topic: Found a unnamed planet,carnt claim
Replies: 11
Views: 919

Uknown's are free worlds, Unnamed are unregistered worlds. I think expiration of unregistered world lies somewhere between 2 weeks to a month, probably depending on Mit's 'updating' of the galaxy server
by Darkfox
Wed Mar 08, 2006 12:38 am
Forum: Game Help
Topic: how 2 enable "keyboard setup" in Options?
Replies: 11
Views: 858

zaroba wrote: lol djaj. why would you even want a command like that?
people would be going around constantly doing it and annoying others.
That's why he wants it....so he can annoy people :p
by Darkfox
Sun Mar 05, 2006 8:37 pm
Forum: Game Help
Topic: Going to die on zoric DON'T WANT RESET!
Replies: 7
Views: 567

I built my house...of course it took most of the wood available there to build it. You need more wood Zaroba!
by Darkfox
Sun Mar 05, 2006 6:25 am
Forum: Bug Reports
Topic: Relog fails on treasure island
Replies: 5
Views: 1158

um...are you even sure Treasure Island is even online?
by Darkfox
Fri Mar 03, 2006 11:49 am
Forum: Development & World Setup
Topic: Importantence of .jpg files
Replies: 25
Views: 3881

pfft You missed out of the Light Tank Fooli...sucker was at 768k. Bijou666 seems to like the big vehicles lol
by Darkfox
Fri Mar 03, 2006 11:31 am
Forum: Development & World Setup
Topic: Importantence of .jpg files
Replies: 25
Views: 3881

Fooli wrote:Well it's up to you, obviously. But a 3mb file really does sound excessive :)
f
yeah 3mb does sound excessive.....if you're on dial up that is.
by Darkfox
Fri Mar 03, 2006 11:29 am
Forum: Development & World Setup
Topic: Importantence of .jpg files
Replies: 25
Views: 3881

Djaj88 just likes to complain.....alot, so don't pay attention to him. :p
by Darkfox
Thu Mar 02, 2006 8:49 am
Forum: Game Help
Topic: How do I return to my X-Fighter?
Replies: 23
Views: 1546

the cargo extension is seperate from the ships...so if you upgrade a ship from 10 tons to 20 with the 10T extension you'll have 20-30 tons of cargo space so every time you get a newer ship your cargo hold will be 10T more then the ship is w/o the extension
by Darkfox
Tue Feb 28, 2006 12:58 am
Forum: Bug Reports
Topic: cannot land to 'claim' unknown
Replies: 12
Views: 1765

Djajj88, um...Ariya can still be acces by Fipro or Finimp or whatever it's called so just chill man
by Darkfox
Mon Feb 27, 2006 5:16 pm
Forum: General discussion
Topic: World registration
Replies: 16
Views: 1508

I think registered worlds have the option of being added to Finimp so it won't matter where your world, go look where Ariya now is in the galaxy for example
by Darkfox
Mon Feb 27, 2006 8:15 am
Forum: General discussion
Topic: World registration
Replies: 16
Views: 1508

I believe all the worlds are taken in the 'beginner' systems cause no doubt Ariya(which I believe is registered, but had the bad luck of being bitten by a 'bug' which resulted in me taking it's place) will move back into Tau Ceti next time the unregistered worlds go 'Unknown'. I believe the ability ...
by Darkfox
Sun Feb 26, 2006 10:54 pm
Forum: Bug Reports
Topic: cannot land to 'claim' unknown
Replies: 12
Views: 1765

Let me guess....your world is Ariya, right Morbydvisns?
by Darkfox
Sun Feb 26, 2006 6:05 pm
Forum: Bug Reports
Topic: cannot land to 'claim' unknown
Replies: 12
Views: 1765

it's quite possible he's trying to land on a world that is temporarily registerd with the server but because of that 'All unregistered world appear as Unknowns'
by Darkfox
Thu Feb 23, 2006 6:10 am
Forum: Development & World Setup
Topic: Auto Terrain 3 not allowing Grass
Replies: 5
Views: 498

unless each layer of terrain has a different directory, Grass is working fine as I can see it on another layer as I'm zooming around my planet.....other grass types work(which I used from the worlds in the \client directory).
by Darkfox
Tue Feb 21, 2006 6:13 pm
Forum: Development & World Setup
Topic: Auto Terrain 3 not allowing Grass
Replies: 5
Views: 498

I can use any texture like Snow, Rock, and Sand but when I try to use grass in that one where it would say defgrass.bmp i get " 8|| " and when it(Your World app) restarts it reverts to the previous setting(in this case defsnow.bmp)
by Darkfox
Tue Feb 21, 2006 5:32 am
Forum: Development & World Setup
Topic: Auto Terrain 3 not allowing Grass
Replies: 5
Views: 498

Auto Terrain 3 not allowing Grass

I've tried to use defgrass.bmp for the texture but everytime I check it both in game and out it's not working. The Server just shows it as some symbols and in game it uses the previous texture wether it be Sand, Snow and Rock. Is this working the way it suppose to be?
by Darkfox
Mon Feb 20, 2006 9:05 am
Forum: Development & World Setup
Topic: RESETING world--> Now fixing world
Replies: 9
Views: 706

I all my vehicles can't climbe slopes without them boucing off the slop and going back wards That means the slopes are too...what's the english word? That it goes too high in a too short distance. Change the slope so people can climb them without falling off. you mean too steep? How can we control ...