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        <title>2004</title>
        <link>http://theuniversal.net/worldmanual/doku.php?id=releasenotes:2004&amp;rev=1748458686&amp;do=diff</link>
        <description>2004 Release Notes



21-Jan-2004

v0.10 Pre-release Notes

Aims for v0.10:



- To create an obvious progression for new players with clearer immediate goals - in general, 'make it a bit more obviously a game' (while maintaining the wider scope for general exploration, creativity and new island ideas).</description>
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        <title>2005</title>
        <link>http://theuniversal.net/worldmanual/doku.php?id=releasenotes:2005&amp;rev=1748458686&amp;do=diff</link>
        <description>2005 Release Notes

25-May-2005


0.44.3


- destroyed vehicle effect 8, same as 4 but cash is also reset to default
- control for plane when on ground fixed
- fixed up some things on the value control so that certain windows (like sell to building and trade items) dont close (and print a warning message) when the user does something daft, like trying to exchange 0 items
- tidyups for leaving comms channel in space
- fixups for the termination of file receives, so the p2p guaranteed file transfe…</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>2006</title>
        <link>http://theuniversal.net/worldmanual/doku.php?id=releasenotes:2006&amp;rev=1748458686&amp;do=diff</link>
        <description>2006 Release Notes


6-Jan-2006


0.49.5


- Fixes for the 'bounce' code on worlds
- economy -&gt; cargo rules 1 which turns off the whole thing about not being able to use items that you've not bought from another player
- various bits of stuff for minigames (killer rabbits etc)
- fix for skill exchange buildings ignoring the max skill limit
- inactive players no longer receive unemployment benefit or appear on the top 10 lists
- added economy -&gt; 'default fuel' setting
- fix for plane orientation …</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>2007-2010</title>
        <link>http://theuniversal.net/worldmanual/doku.php?id=releasenotes:2007-2010&amp;rev=1748458686&amp;do=diff</link>
        <description>2007 Release Notes



29-Sep-2007


0.51.6

“Hullo,

I've just finished uploading the first new patch of The Universal for a while. Despite the gap since the last, this new one probably won't strike you as particularly significant - There are two reasons for that..</description>
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        <title>2011-2014</title>
        <link>http://theuniversal.net/worldmanual/doku.php?id=releasenotes:2011-2014&amp;rev=1748458686&amp;do=diff</link>
        <description>16 May 2011 : version 0.55.0 

 - Help system overhaul : Wrote up and updated most sections of the space help menu, and did a major overhaul on the interface.

 - New Shields Control system : Shields can now be manually turned on or off, or set to 'auto' - meaning the shields are turned off automatically if you fire and turned on automatically a bit later on once you stop firing.  Note it takes 25 seconds to charge and re-activate standard shields once they have been turned off.</description>
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        <title>2011</title>
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        <description>2011 Release Notes


16 May 2011


0.55.0


 - Help system overhaul : Wrote up and updated most sections of the space help menu, and did a major overhaul on the interface.\\
 - New Shields Control system : Shields can now be manually turned on or off, or set to 'auto' - meaning the shields are turned off automatically if you fire and turned on automatically a bit later on once you stop firing.  Note it takes 25 seconds to charge and re-activate standard shields once they have been turned off.\\
…</description>
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        <title>2012</title>
        <link>http://theuniversal.net/worldmanual/doku.php?id=releasenotes:2012&amp;rev=1748458686&amp;do=diff</link>
        <description>2012 Release Notes



19-Jan-2012


0.60.7


- added more UI &amp;amp; bits for player tasks &amp;#40;including replication of current task from server on login&amp;#41;
- fixed the 'shadow volume on world' graphics option
- added validation for username and passwords on frontend dialog 
- tidied up some of the animation idle calcs
- added *logtext so a script can add a bit of text to the server.log
- auth server admin work
- Partial fixes for diamonds appearing incorrectly for non-members
- New install now…</description>
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        <title>2014</title>
        <link>http://theuniversal.net/worldmanual/doku.php?id=releasenotes:2014&amp;rev=1748458686&amp;do=diff</link>
        <description>Release Notes 2014




10-Jan-2014


0.65.8


- finished off the fixed school interface
- fix for return to space button remaining selected once hovered over
- made the console a little more opaque
- fixed rotation of tile shadows
- fixed up the barter and skill exchange standard building types
- added more transaction logging for the galaxy
- fixed memory leak in landscape texture generation
- added some specular to the cockpit
- Finished off various bits of the ranking/levelling system so the …</description>
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        <title>2015</title>
        <link>http://theuniversal.net/worldmanual/doku.php?id=releasenotes:2015&amp;rev=1748458686&amp;do=diff</link>
        <description>Release notes 2015

7 Jan 2015


0.69.5


- fix for demanded items that have no price and are not currently in stock not appearing in the 'add to stocks' window
- added tailgunner mode for biplanes (vehicle -&amp;gt; Extras 10 )
- various UI tweaks to spectator and attach mode
- re-added the first person spectator track cam
- planes dont have headlights
- added *setbounty [player] [val]
- added setting to control the flight height range (world -&amp;gt; max aircraft altitude)
- fixed problems with hitch…</description>
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        <title>2016-2017</title>
        <link>http://theuniversal.net/worldmanual/doku.php?id=releasenotes:2016-2017&amp;rev=1748458686&amp;do=diff</link>
        <description>2016 - 2017 Release Notes


12 Oct 2016


0.71.0


* Big, nasty process of moving all TU stuff to new tech - connecting to the shared 'UserLogin' service and the new Chat service, and started using the shared 'GameCommon' code thats used for other projects
* Broke everything.
* Tweaked various lighting settings ; Added a bit of base ambient to the default lighting setup so there's not quite so much blackness
* New 'Universe Server' (which keeps track of which worlds are active, which should appe…</description>
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        <dc:date>2025-05-28T18:58:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>2018-2019</title>
        <link>http://theuniversal.net/worldmanual/doku.php?id=releasenotes:2018-2019&amp;rev=1748458686&amp;do=diff</link>
        <description>2018 Release Notes




23 Jan 2018


0.71.7.9


* autocricket v0.1
* fixes for slope behaviour in vehicles
* added water surface map type to allow regions of above-sea-level water to be added to the map 
* added placement and display of buildzones into world editor
* added script functions sysIsInBuildZone( mapX, mapY, zoneNum ) and similar sysIsInNoBuildZone( .. )
* fix for position updates not being sent normally when in map editor
* various tidyups for building sales screens
* autogen 0 tex i…</description>
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        <dc:date>2025-05-28T18:58:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>2020</title>
        <link>http://theuniversal.net/worldmanual/doku.php?id=releasenotes:2020&amp;rev=1748458686&amp;do=diff</link>
        <description>2020 Release Notes




0.75.1


removed some reference to old monkeycollection.com website which no longer exists
added world-dev fe mode
fix for the last row of tiled surface blocks not showin up correctly
moved the regi.dat into Data\Regi to keep it separate from the main setup files
fixed the weapon pitch and aim offsets
fix for fog-off settings not applying to new shaders
added portal building type; added blur transition effects, added custom portal graphic and effect
increased far clip plan…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2025-05-28T18:58:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>2021-2022</title>
        <link>http://theuniversal.net/worldmanual/doku.php?id=releasenotes:2021-2022&amp;rev=1748458686&amp;do=diff</link>
        <description>---

TBD</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2025-05-28T18:58:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>early</title>
        <link>http://theuniversal.net/worldmanual/doku.php?id=releasenotes:early&amp;rev=1748458686&amp;do=diff</link>
        <description>Pre-History

The game was originally started sometime 2000ish. It was a very cloudy period.

I'd been making lil games for many years, starting on the Commodore Vic20 with an elaborate masterpiece that put a letter A in the corner of the screen if you pressed space. It stretched the boundaries of the definition of 'game'.</description>
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