world_setup:building_types_reference
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world_setup:building_types_reference [2023/06/24 10:11] – [School] jemrada | world_setup:building_types_reference [2023/07/15 16:33] (current) – [Scripted Building Types] mit | ||
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This special building type replaces the usual building UI with an 'Enter Pub' button, inside the pub are various sometimes-functional minigames that your players can access. | This special building type replaces the usual building UI with an 'Enter Pub' button, inside the pub are various sometimes-functional minigames that your players can access. | ||
==== School ==== | ==== School ==== | ||
- | You can require skills for your world. | + | This building type allows |
+ | [[buildings: | ||
==== Fixed School ==== | ==== Fixed School ==== | ||
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==== Automated Turret ==== | ==== Automated Turret ==== | ||
+ | Special building type that implements a basic automated turret, that will fire at appropriate players when they get near to it. | ||
+ | |||
+ | [[buildings: | ||
==== Starport ==== | ==== Starport ==== | ||
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===== Scripted Building Types ===== | ===== Scripted Building Types ===== | ||
- | Of the scripted building types, the only major distinction is between the ' | + | Of the scripted building types, the only major distinction is between the ' |
Worth noting that all the scripted building types still run the regular production cycles (so will still automatically produce and manufacture items if you've set them up to do so in the Buildings Editor) unless you specifically configure them not to. | Worth noting that all the scripted building types still run the regular production cycles (so will still automatically produce and manufacture items if you've set them up to do so in the Buildings Editor) unless you specifically configure them not to. |
world_setup/building_types_reference.1687619479.txt.gz · Last modified: 2023/06/24 10:11 by jemrada