scripting:reference:system_functions:playerbuildingownershipfunctions
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scripting:reference:system_functions:playerbuildingownershipfunctions [2020/01/29 04:34] – created mit | scripting:reference:system_functions:playerbuildingownershipfunctions [2023/07/18 04:15] (current) – mit | ||
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Functions allowing you to query and manipulate the ownership of buildings | Functions allowing you to query and manipulate the ownership of buildings | ||
+ | |||
+ | ==== sysPlayerGetNumBuildingsOwned ==== | ||
+ | ^ Format | sysPlayerGetNumBuildingsOwned ( PlayerID )| | ||
+ | ^ Description | Returns the number of buildings the specified player currently owns | | ||
+ | ^ Returns | Number owned | | ||
+ | // | ||
+ | < | ||
+ | { | ||
+ | $numOwned = sysPlayerGetNumBuildingsOfType( $gPlayerID ) | ||
+ | *msg %PLAYER% You currently own $numOwned buildings | ||
+ | } | ||
+ | </ | ||
+ | </ | ||
==== sysPlayerGetNumBuildingsOfType ==== | ==== sysPlayerGetNumBuildingsOfType ==== | ||
- | ^ Format | sysPlayerGetNumBuildingsOfType ( [PlayerID], [BuildingType] )| | + | ^ Format | sysPlayerGetNumBuildingsOfType ( PlayerID, BuildingType )| |
^ Description | Returns the number of buildings of a particular type that the specified player currently owns | | ^ Description | Returns the number of buildings of a particular type that the specified player currently owns | | ||
- | ^ Parameters | **[PlayerID]** - ID number of the player | | ||
- | ^ | **[BuildingType]** - Building type number | | ||
^ Returns | Number owned | | ^ Returns | Number owned | | ||
// | // | ||
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</ | </ | ||
</ | </ | ||
+ | |||
+ | ==== sysPlayerGetNumBuildingsOfBuildSkill ==== | ||
+ | ^ Format | sysPlayerGetNumBuildingsOfBuildSkill ( PlayerID, Skill Name/Num )| | ||
+ | ^ Description | Returns the number of buildings the specified player currently owns that require the specified build skill | | ||
+ | ^ Returns | Number owned | | ||
+ | // | ||
+ | < | ||
+ | { | ||
+ | $numOwned = sysPlayerGetNumBuildingsOfBuildSkill ( $gPlayerID, " | ||
+ | *msg %PLAYER% You currently own $numOwned buildings that require the Baker skill to construct | ||
+ | } | ||
+ | </ | ||
+ | </ | ||
+ | |||
==== sysPlayerGetNearestOwnedBuildingOfType ==== | ==== sysPlayerGetNearestOwnedBuildingOfType ==== | ||
- | ^ Format | sysPlayerGetNearestOwnedBuildingOfType ( [PlayerID], [BuildingType], [WorldX], [WorldY] ) | | + | ^ Format | sysPlayerGetNearestOwnedBuildingOfType ( PlayerID, BuildingType, |
^ Description | Locates the nearest building of the specified type owned by the player. If no WorldX, WorldY is specified, the players current position is used instead | | ^ Description | Locates the nearest building of the specified type owned by the player. If no WorldX, WorldY is specified, the players current position is used instead | | ||
- | ^ Parameters | Player ID number | ||
- | ^ | Building type number | ||
- | ^ | WorldX, WorldY | | ||
^ Returns | BuildingID or 0 if the player doesn' | ^ Returns | BuildingID or 0 if the player doesn' | ||
// | // | ||
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</ | </ | ||
==== sysPlayerGetOwnedBuilding ==== | ==== sysPlayerGetOwnedBuilding ==== | ||
- | ^ Format | sysPlayerGetOwnedBuilding ( [PlayerID], [Index] ) | | + | ^ Format | sysPlayerGetOwnedBuilding ( PlayerID, Index ) | |
- | ^ Description | Used to get the IDs of buildings | + | ^ Description | Used to get the IDs of a specific building |
- | ^ Parameters | [PlayerID] - Player ID number | + | |
- | ^ | [Index] - Number in the list of owned buildings | + | |
^ Returns | BuildingID or 0 if the player doesnt own that many buildings | | ^ Returns | BuildingID or 0 if the player doesnt own that many buildings | | ||
+ | ^ Notes | **Index** indicates which building in the player' | ||
// | // | ||
< | < |
scripting/reference/system_functions/playerbuildingownershipfunctions.1580294048.txt.gz · Last modified: 2020/01/29 04:34 by mit