releasenotes:2004
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==== 21-Jan-2004 ==== | ==== 21-Jan-2004 ==== | ||
- | **v0.1 Pre-release Notes**\\ | + | **v0.10 Pre-release Notes**\\ |
- | Aims for v0.1:\\ | + | Aims for v0.10:\\ |
\\ | \\ | ||
- To create an obvious progression for new players with clearer immediate goals - in general, 'make it a bit more obviously a game' (while maintaining the wider scope for general exploration, | - To create an obvious progression for new players with clearer immediate goals - in general, 'make it a bit more obviously a game' (while maintaining the wider scope for general exploration, | ||
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\\ | \\ | ||
**28-Jun-2004**\\ | **28-Jun-2004**\\ | ||
- | ====0.01.27==== | + | ====0.27==== |
< | < | ||
- players will be able to set a ' | - players will be able to set a ' | ||
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\\ | \\ | ||
**10-Jul-2004**\\ | **10-Jul-2004**\\ | ||
- | ====0.01.28==== | + | ====0.28==== |
< | < | ||
New items.. when you possess these items : | New items.. when you possess these items : | ||
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\\ | \\ | ||
**12-Jul-2004**\\ | **12-Jul-2004**\\ | ||
- | ====0.01.29==== | + | ====0.29==== |
< | < | ||
Next version of the game (coming shortly) includes a replacement for the rather convoluted weapons system that is currently used. Instead of the pre-defined list of weapons theres now a script file that the world owner can edit to change any aspect of the weapons available. | Next version of the game (coming shortly) includes a replacement for the rather convoluted weapons system that is currently used. Instead of the pre-defined list of weapons theres now a script file that the world owner can edit to change any aspect of the weapons available. | ||
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\\ | \\ | ||
**23-Oct-2004**\\ | **23-Oct-2004**\\ | ||
- | ====0.01.35==== | + | ====0.35==== |
< | < | ||
Building triggers now working : | Building triggers now working : |
releasenotes/2004.1583629096.txt.gz · Last modified: 2020/03/07 18:58 by mit