buildings:building_types:autoturret
Differences
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buildings:building_types:autoturret [2023/07/15 16:19] – mit | buildings:building_types:autoturret [2023/07/15 16:31] (current) – mit | ||
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Automated Turret buildings that are not fully damaged will automatically fire at appropriate players nearby. | Automated Turret buildings that are not fully damaged will automatically fire at appropriate players nearby. | ||
- | If the building has been set to belong | + | The turret will only fire at players who belong to a different team than the one the building has been set to. (If the turret building is not set to a team, it will shoot at anyone on a team, but not players who are also not on a team). |
The weapon fired is set in the buildings editor in the buildings ' | The weapon fired is set in the buildings editor in the buildings ' |
buildings/building_types/autoturret.txt · Last modified: 2023/07/15 16:31 by mit