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buildings:building_types:autoturret

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buildings:building_types:autoturret [2023/07/15 16:19] mitbuildings:building_types:autoturret [2023/07/15 16:31] (current) mit
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 Automated Turret buildings that are not fully damaged will automatically fire at appropriate players nearby. Automated Turret buildings that are not fully damaged will automatically fire at appropriate players nearby.
  
-If the building has been set to belong to a particular team, the turret will fire at anyone on a different team.+The turret will only fire at players who belong to a different team than the one the building has been set to. (If the turret building is not set to a team, it will shoot at anyone on a team, but not players who are also not on a team).
  
 The weapon fired is set in the buildings editor in the buildings 'Trigger Code' field. The weapon fired is set in the buildings editor in the buildings 'Trigger Code' field.
buildings/building_types/autoturret.txt · Last modified: 2023/07/15 16:31 by mit

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