===== System Values ===== 'System Values' are special read-only, global variables that provide information about the state of the current player and the world. e.g. ''$gPlayerAge'' tells you the age of the current player. Here's a quick example of how you might use that $myvar = $gPlayerAge + 1 *say Next birthday, %PLAYER% will be $myvar years old Here is the full current list of System Values: ===== Player Stats ===== These values give details about the player the current event is executing for.\\ For further details on each value, see the [[Scripting:System Values:Player Stats|Player Stats Reference]]\\
''gPlayerID \\ gPlayerTeam \\ gPlayerLevel \\ gPlayerKudos \\ gPlayerFamily \\ gPlayerCash \\ gPlayerVehicle \\ gPlayerFuel \\ '' ''gPlayerAge \\ gPlayerFollowing \\ gPlayerNumFollowers \\ gPlayerKills \\ gPlayerDeaths \\ gPlayerRobocrowKills \\ gPlayerRobocrowDeaths \\ '' ''gPlayerItemCount \\ gPlayerHealth \\ gPlayerHunger \\ gPlayerThirst \\ gPlayerMaxHealth \\ ''
\\ ===== Other System Values =====
**Player Location**\\ ''gPlayerX \\ gPlayerY \\ gNearestBuilding \\ '' **Tasking interface**\\ ''gTaskItem1 \\ gTaskItem2 \\ gTaskItem3 \\ '' **Server Status**\\ '' gServerTime \\ gNumPlayersOnline\\ '' **Building access**\\ '' gBuildingAccessNum \\ gBuildingScriptParam \\ '' **Combat Players**\\ ''gKillerID \\ gKilledID \\ gTargetID \\ '' **Player User-details**\\ ''gPlayerAuth \\ gPlayerIsMember \\ ''