====== Cutscenes Reference : Player class ====== Player objects are used to manipulate the players in the world. Player inherits from [[scripting:reference:cutscenes:movableobject|MovableObject]] ===== Creation Parameters ===== ===== Member Functions ===== None yet Inherited from [[scripting:reference:cutscenes:movableobject|MovableObject]] : ''MoveTo, BlendTo'' ===== Example ===== This simple cutscene moves the local player from his current position to one 'a little over there' over the course of 20 seconds. section(1) { // Get the local player localPlayer = Player() // Calculate the target position basepos = Vector() basepos.SetToLocalPlayerPosition() basepos.Add(1,0,0) // Apply the positional blend to the player localPlayer.BlendTo( 20, basepos, 0, 0 ) }