===== News, Announcements & Message Commands ===== **flog** ... ''*flog [PLAYER_NAME]'' \\ Prints a message in everyone's chat saying that the player was flogged by you. \\ **gag** ... ''*gag [PLAYER_NAME]'' \\ Prevents the player from sending any chat messages (Note, they will not be made aware that their chat has been gagged). \\ **godpm** ... ''*godpm [PLAYER_NAME] [TEXT]''\\ Sends a private message to the player from 'Jehovah'\\ **godspeak** ... ''*godspeak [TEXT]''\\ Sends a public message to all players from 'Jehovah'\\ **lockpublic** \\ 'Locks' public chat so no-one but sysops can talk. (See also, *unlockpublic and *unlockplayerchat) \\ **logtext** ... ''*logtext [TEXT]''\\ Adds the line of text to the server.log file. Useful for recording special events from script etc. \\ **me** ... ''*me [text]''\\ Sends a message to everyone (the message is automatically preceded with your name).\\ **messline** \\ **messfile** \\ **messone** \\ **messonefile** \\ **msg** ... ''*msg [PLAYER_NAME] Text..''\\ Sends a system message to the named player. \\ **newsregen** ... ''*newsregen'' \\ Regenerate the server newspaper. \\ **onscreentimer** ... ''*onscreentimer [player],[type],[seconds]''\\ Displays an onscreen timer for the named player for the specified time \\ **reloadnews** \\ Reloads the Data/News.txt file which contains the 'Message of the day'/news for your world \\ **say** ... ''*say [TEXT]''\\ Prints the text in red in the chatlog for all connected players.\\ **soundeffect** ... ''*soundeffect [SOUND_EFFECT_NUM]'' \\ Plays a sound effect to all players on the world. (See [list]) \\ **updatewelcome** \\