==== Automated Turret Buildings ==== Automated Turret buildings that are not fully damaged will automatically fire at appropriate players nearby. The turret will only fire at players who belong to a different team than the one the building has been set to. (If the turret building is not set to a team, it will shoot at anyone on a team, but not players who are also not on a team). The weapon fired is set in the buildings editor in the buildings 'Trigger Code' field. The game assumes the model used for the turret building has a horizontal and vertical turret included, these are updated to reflect the current aim of the turret. === Current Limitations === Currently automated turrets rely on some hardcoded values and limited implementations:\\ - Maximum range for a target is currently fixed at 30m\\ - Once a target is acquired the weapon is fired every second and a half, irrespective of weapon settings.\\ - The turret does not take into account gravity or any other weapon offsets when aiming.\\ \\ These limitations may be addressed in future versions.