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world_setup:vehicles_controls [2014/06/09 08:42] – [Vehicle Control Mode] mitworld_setup:vehicles_controls [2025/05/28 16:34] (current) – external edit 127.0.0.1
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 ^ 26 | TBD | ^ 26 | TBD |
 ^ 27 | TBD | ^ 27 | TBD |
 +^ 28 | TBD |
 +^ 29 | TBD |
 +^ 30 | TBD |
 +^ 31 | TBD |
 +^ 32 | TBD |
    
 ==== Slope Behaviour ==== ==== Slope Behaviour ====
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 This value modifies the rate of turn on the vehicle when the player holds 'Shift' in combination with the arrow keys. So, for instance, a value of 200 % means that a vehicle turns twice as fast when the player is holding shift. Usually this value would be around 110-120, so that shift increases the turn rate slightly but not so much that it would become disconcerting. This can also be set lower than 100 to slow the turn when the player holds shift, but this is not usually the desired behaviour. This value modifies the rate of turn on the vehicle when the player holds 'Shift' in combination with the arrow keys. So, for instance, a value of 200 % means that a vehicle turns twice as fast when the player is holding shift. Usually this value would be around 110-120, so that shift increases the turn rate slightly but not so much that it would become disconcerting. This can also be set lower than 100 to slow the turn when the player holds shift, but this is not usually the desired behaviour.
  
-==== Armour Strength ====+==== Turret Pitch Limit ====
  
-Armour modifies the amount of damage the vehicle receives when it is hit by weapons. A value of 100 means the vehicle takes the exact amount of damage set in the World settings for each weapon, less than 100 means the vehicle receives more damage and more than 100 means the damage is reduced.+Angle (in degrees) to which a vertical turret on this vehicle can pitch.
  
-The armour value is used as a percentage to calculate the actual damage done to a vehicle. A value of 25, means 400% damage is done, a value of  
- 
-200 means 50% damage is done. 
- 
-When the setting is 0, the default value of 100 (%) is used. 
- 
-<note tip>When initially creating weapon damage settings for your island, set all vehicle armour to 100, then modify them once you're happy with the overall damage settings.</note> 
  
 ==== Camera Type ==== ==== Camera Type ====
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 Not currently supported. Not currently supported.
  
-==== Cam Height ====+==== Gun Height ====
  
-This is the height up the model that the first person camera is positioned (and also the height at which player labels are displayed, and it affects the position on which the main camera is focused). Its value is a percentage of the size of the model, hence 75% means that the first person camera is positioned three quarters of the way up the model.+TBD
  
 ==== Turret Behaviour ==== ==== Turret Behaviour ====
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   * 2 - Turret elevation fixed at 30    * 2 - Turret elevation fixed at 30 
   * 3 - Turret elevation fixed at 45   * 3 - Turret elevation fixed at 45
 +
 +==== Cam Height ====
 +
 +This is the height up the model that the first person camera is positioned (and also the height at which player labels are displayed, and it affects the position on which the main camera is focused). Its value is a percentage of the size of the model, hence 75% means that the first person camera is positioned three quarters of the way up the model.
  
 ==== Vehicle Type ==== ==== Vehicle Type ====
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   * 1: Configurable sound 0 is played when player presses TAB, and sound 1 is played on shift + TAB.   * 1: Configurable sound 0 is played when player presses TAB, and sound 1 is played on shift + TAB.
  
-==== Collision Damage Modifier  ====+==== Engine Noise ====
  
-Unused at the moment.+TBD 
 + 
 +==== Hitch Limit  ==== 
 + 
 +Maximum number of people that can hitch/attach to this vehicle. 
 + 
 +==== Default level ==== 
 + 
 +TBD 
 + 
 +==== Animation Control ==== 
 + 
 +TBD 
 + 
 +==== Challenge Mode ==== 
 + 
 +TBD 
 + 
 +==== Cam zoom modifier ==== 
 + 
 +If set to any non-zero value, this controls the camera distance as a percentage - i.e. 50 would half the normal camera distance when using this vehicle 
 + 
 +==== Armour Strength ==== 
 + 
 +Armour modifies the amount of damage the vehicle receives when it is hit by weapons. A value of 100 means the vehicle takes the exact amount of damage set in the World settings for each weapon, less than 100 means the vehicle receives more damage and more than 100 means the damage is reduced. 
 + 
 +The armour value is used as a percentage to calculate the actual damage done to a vehicle. A value of 25, means 400% damage is done, a value of  
 + 
 +200 means 50% damage is done. 
 + 
 +When the setting is 0, the default value of 100 (%) is used. 
 + 
 +<note tip>When initially creating weapon damage settings for your island, set all vehicle armour to 100, then modify them once you're happy with the overall damage settings.</note>
  
 ==== Fuel Consumption ==== ==== Fuel Consumption ====
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 The maximum speed at which the camera will rotate. If you hold the left or right arrow for a long time and the camera starts to spin at too high a rate, you need to lower this value. For most modes, the default value of around 450 is recommended. The maximum speed at which the camera will rotate. If you hold the left or right arrow for a long time and the camera starts to spin at too high a rate, you need to lower this value. For most modes, the default value of around 450 is recommended.
 +
 +==== Mass ====
 +
 +TBD
  
 ==== Turn Speed ==== ==== Turn Speed ====
  
 +Determines the rate at which the vehicle turns towards its destination orientation. or something like that
 +
 +==== Acceleration / Shift Acceleration ====
 +
 +How.. um.. quickly the vehicle.. um.. accelerates
 +
 +==== Brake / Shift Brake ====
 +
 +etc.
 +
 +==== Top Speed / Shift Top speed ====
 +
 +etc.
 +
 +==== Friction ====
 +
 +TBD
 +
 +==== Bounce ====
 +
 +TBD
 +
 +==== Air thrust ====
 +
 +TBD
 +
 +==== Animation Speed ====
 +
 +TBD
 +
 +==== Drag ====
 +
 +TBD
 +
 +
 +==== Min Skid Speed ====
 +
 +TBD
 +
 +==== Traction Limit ====
 +
 +TBD
 +
 +==== Skid Friction ====
 +
 +TBD
 +
 +==== Hill Climb Max ====
 +
 +TBD
 +
 +==== Hill Climb Speed Mod ====
 +
 +TBD
  
world_setup/vehicles_controls.1402303375.txt.gz · Last modified: (external edit)